/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2015 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __RenderablePath_H__ #define __RenderablePath_H__ // open space includes #include #include #include // ghoul includes #include #include //#include namespace openspace { class RenderablePath : public Renderable{ public: RenderablePath(const ghoul::Dictionary& dictionary); ~RenderablePath(); bool initialize() override; bool deinitialize() override; bool isReady() const override; void render(const RenderData& data) override; void update(const UpdateData& data) override; private: ghoul::opengl::ProgramObject* _programObject; void loadTexture(); bool fullYearSweep(); // modfile reads // spice std::string _target; std::string _observer; std::string _frame; // color glm::vec3 _c; double _r, _g, _b; // need to write robust method for vbo id selection // (right now galactic grid has to be present) (why though?) solve later... GLuint _vaoID; GLuint _vBufferID; GLuint _iBufferID; void nextIndex(); unsigned int _isize; unsigned int _vsize; unsigned int _vtotal; unsigned int _stride; //Vertex* _varray; std::vector _varray; std::vector _iarray; //used for update of trail psc _pscpos, _pscvel; double _increment; double _time = 0; double _oldTime = 0; int _delta = 0; int _dtprogress = 0; }; } #endif