asset.require('./base') local earthAsset = asset.require('scene/solarsystem/planets/earth/earth') asset.require('scene/solarsystem/planets/earth/satellites/satellites.asset') asset.onInitialize(function () local now = openspace.time.currentWallTime() -- Jump back one day to be able to show complete weather data on Earth. openspace.time.setTime(openspace.time.advancedTime(now, "-1d")) openspace.globebrowsing.goToGeo("Earth", 58.5877, 16.1924, 20000000) openspace.markInterestingNodes({ "Earth", "Mars", "Moon", "Sun" }) openspace.setPropertyValue("{earth_satellites}.Renderable.Enabled", false) end) asset.onDeinitialize(function () openspace.removeInterestingNodes({ "Earth", "Mars", "Moon", "Sun" }) end)