/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2020 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEDUMESHES___H__ #define __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEDUMESHES___H__ #include #include #include #include #include #include #include #include #include #include namespace ghoul::filesystem { class File; } namespace ghoul::fontrendering { class Font; } namespace ghoul::opengl { class ProgramObject; class Texture; } // namespace ghoul::opengl namespace openspace { namespace documentation { struct Documentation; } class RenderableDUMeshes : public Renderable { public: explicit RenderableDUMeshes(const ghoul::Dictionary& dictionary); ~RenderableDUMeshes() = default; void initializeGL() override; void deinitializeGL() override; bool isReady() const override; void render(const RenderData& data, RendererTasks& rendererTask) override; void update(const UpdateData& data) override; static documentation::Documentation Documentation(); private: enum Unit { Meter = 0, Kilometer = 1, Parsec = 2, Kiloparsec = 3, Megaparsec = 4, Gigaparsec = 5, GigalightYears = 6 }; enum MeshType { Solid = 0, Wire = 1, Point = 2, INVALID = 9 }; struct RenderingMesh { int meshIndex; int colorIndex; int textureIndex; // From: Partiview User’s Guide // Brian Abbott // Hayden Planetarium American Museum of Natural History New York, USA // "Specifies the dimensions of the mesh." // "If you wish to draw a line between points, then numU will be 1 while // numV will equal the number of points to connect. // If you want a square, 4000×4000 grid with lines every 200 units, // then numU numU will both equal 21 int numU; int numV; MeshType style; std::vector vaoArray; std::vector vboArray; std::vector vertices; }; void createMeshes(); void renderMeshes(const RenderData& data, const glm::dmat4& modelViewMatrix, const glm::dmat4& projectionMatrix); void renderLabels(const RenderData& data, const glm::dmat4& modelViewProjectionMatrix, const glm::vec3& orthoRight, const glm::vec3& orthoUp); bool loadData(); bool readSpeckFile(); bool readLabelFile(); bool loadCachedFile(const std::string& file); bool saveCachedFile(const std::string& file) const; bool _hasSpeckFile = false; bool _dataIsDirty = true; bool _textColorIsDirty = true; bool _hasLabel = false; properties::FloatProperty _alphaValue; //properties::FloatProperty _scaleFactor; //properties::Vec3Property _pointColor; properties::Vec4Property _textColor; properties::FloatProperty _textSize; properties::BoolProperty _drawElements; properties::BoolProperty _drawLabels; //properties::OptionProperty _blendMode; properties::FloatProperty _textMinSize; properties::FloatProperty _textMaxSize; properties::FloatProperty _lineWidth; // DEBUG: properties::OptionProperty _renderOption; ghoul::opengl::ProgramObject* _program = nullptr; UniformCache(modelViewTransform, projectionTransform, alphaValue, color) _uniformCache; std::shared_ptr _font = nullptr; std::string _speckFile; std::string _labelFile; Unit _unit = Parsec; std::vector _fullData; std::vector> _labelData; int _nValuesPerAstronomicalObject = 0; glm::dmat4 _transformationMatrix = glm::dmat4(1.0); std::unordered_map _meshColorMap; std::unordered_map _renderingMeshesMap; }; } // namespace openspace #endif // __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEDUMESHES___H__