/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2018 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ // @TODO: Clean up this class and make it not copy much code from RenderablePlane ---abock #include #include #include #include #include #include #include #include #include #include #include #include namespace { enum Origin { LowerLeft = 0, LowerRight, UpperLeft, UpperRight, Center }; constexpr openspace::properties::Property::PropertyInfo TextureInfo = { "Texture", "Texture", "The OpenGL name of the texture that is displayed on this plane." }; constexpr openspace::properties::Property::PropertyInfo BillboardInfo = { "Billboard", "Billboard mode", "This value specifies whether the plane is a billboard, which means that it is " "always facing the camera. If this is false, it can be oriented using other " "transformations." }; constexpr openspace::properties::Property::PropertyInfo SizeInfo = { "Size", "Size (in meters)", "This value specifies the size of the plane in meters." }; constexpr openspace::properties::Property::PropertyInfo OriginInfo = { "Origin", "Texture Coordinate Origin", "The origin of the texture coorinate system." }; } // namespace namespace openspace { documentation::Documentation RenderableDebugPlane::Documentation() { using namespace documentation; return { "RenderableDebugPlane", "debugging_renderable_debugplane", { { TextureInfo.identifier, new IntVerifier, Optional::Yes, TextureInfo.description }, { BillboardInfo.identifier, new BoolVerifier, Optional::Yes, BillboardInfo.description }, { SizeInfo.identifier, new DoubleVerifier, Optional::Yes, SizeInfo.description }, { OriginInfo.identifier, new StringInListVerifier( { "LowerLeft", "LowerRight", "UpperLeft", "UpperRight", "Center" } ), Optional::Yes, OriginInfo.description } } }; } RenderableDebugPlane::RenderableDebugPlane(const ghoul::Dictionary& dictionary) : Renderable(dictionary) , _texture(TextureInfo, -1, -1, 512) , _billboard(BillboardInfo, false) , _size(SizeInfo, 10.f, 0.f, 1e25f) , _origin(OriginInfo, properties::OptionProperty::DisplayType::Dropdown) { if (dictionary.hasKey(TextureInfo.identifier)) { _texture = static_cast(dictionary.value(TextureInfo.identifier)); } if (dictionary.hasKey(SizeInfo.identifier)) { _size = static_cast(dictionary.value(SizeInfo.identifier)); } if (dictionary.hasKey(BillboardInfo.identifier)) { _billboard = dictionary.value(BillboardInfo.identifier); } _origin.addOptions({ { LowerLeft, "LowerLeft" }, { LowerRight, "LowerRight" }, { UpperLeft, "UpperLeft" }, { UpperRight, "UpperRight" }, { Center, "Center" } }); _origin.setValue(Center); if (dictionary.hasKey(OriginInfo.identifier)) { const std::string origin = dictionary.value(OriginInfo.identifier); if (origin == "LowerLeft") { _origin = LowerLeft; } else if (origin == "LowerRight") { _origin = LowerRight; } else if (origin == "UpperLeft") { _origin = UpperLeft; } else if (origin == "UpperRight") { _origin = UpperRight; } else if (origin == "Center") { _origin = Center; } } else { _origin = Center; } addProperty(_texture); addProperty(_billboard); addProperty(_size); _size.onChange([this](){ _planeIsDirty = true; }); setBoundingSphere(_size); } bool RenderableDebugPlane::isReady() const { bool ready = true; if (!_shader) { ready &= false; } return ready; } void RenderableDebugPlane::initializeGL() { glGenVertexArrays(1, &_quad); // generate array glGenBuffers(1, &_vertexPositionBuffer); // generate buffer createPlane(); if (!_shader) { _shader = global::renderEngine.buildRenderProgram("PlaneProgram", absPath("${MODULE_BASE}/shaders/plane_vs.glsl"), absPath("${MODULE_BASE}/shaders/plane_fs.glsl") ); } } void RenderableDebugPlane::deinitializeGL() { glDeleteVertexArrays(1, &_quad); _quad = 0; glDeleteBuffers(1, &_vertexPositionBuffer); _vertexPositionBuffer = 0; if (_shader) { global::renderEngine.removeRenderProgram(_shader.get()); _shader = nullptr; } } void RenderableDebugPlane::render(const RenderData& data, RendererTasks&) { glm::mat4 transform = glm::mat4(1.0); if (_billboard) { transform = glm::inverse(glm::mat4(data.camera.viewRotationMatrix())); } // Activate shader _shader->activate(); _shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix()); _shader->setUniform("ModelTransform", transform); setPscUniforms(*_shader, data.camera, data.position); ghoul::opengl::TextureUnit unit; unit.activate(); glBindTexture(GL_TEXTURE_2D, _texture); _shader->setUniform("texture1", unit); glBindVertexArray(_quad); glDrawArrays(GL_TRIANGLES, 0, 6); _shader->deactivate(); } void RenderableDebugPlane::update(const UpdateData&) { if (_shader->isDirty()) { _shader->rebuildFromFile(); } if (_planeIsDirty) { createPlane(); } } void RenderableDebugPlane::createPlane() { // ============================ // GEOMETRY (quad) // ============================ const GLfloat size = _size; const GLfloat vertexData[] = { // x y z w s t -size, -size, 0.f, 0.f, 0.f, 0.f, size, size, 0.f, 0.f, 1.f, 1.f, -size, size, 0.f, 0.f, 0.f, 1.f, -size, -size, 0.f, 0.f, 0.f, 0.f, size, -size, 0.f, 0.f, 1.f, 0.f, size, size, 0.f, 0.f, 1.f, 1.f, }; glBindVertexArray(_quad); // bind array glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer); // bind buffer glBufferData(GL_ARRAY_BUFFER, sizeof(vertexData), vertexData, GL_STATIC_DRAW); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, nullptr); glEnableVertexAttribArray(1); glVertexAttribPointer( 1, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast(sizeof(GLfloat) * 4) ); } } // namespace openspace