/**************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2021 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include namespace { constexpr openspace::properties::Property::PropertyInfo RadiusInfo = { "Radius", "Radius", "This value specifies the radius of this sphere in meters." }; constexpr openspace::properties::Property::PropertyInfo SegmentsInfo = { "Segments", "Segments", "This value specifies the number of segments that this sphere is split into." }; struct [[codegen::Dictionary(SimpleSphereGeometry)]] Parameters { // [[codegen::verbatim(RadiusInfo.description)]] std::variant radius; // [[codegen::verbatim(SegmentsInfo.description)]] int segments; }; #include "simplespheregeometry_codegen.cpp" } // namespace namespace openspace::planetgeometry { documentation::Documentation SimpleSphereGeometry::Documentation() { documentation::Documentation doc = codegen::doc(); doc.id = "space_geometry_simplesphere"; return doc; } SimpleSphereGeometry::SimpleSphereGeometry(const ghoul::Dictionary& dictionary) : _radius(RadiusInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(std::pow(10.f, 20.f))) , _segments(SegmentsInfo, 20, 1, 5000) , _sphere(nullptr) { const Parameters p = codegen::bake(dictionary); if (std::holds_alternative(p.radius)) { const float radius = std::get(p.radius); _radius = glm::dvec3(radius, radius, radius); } else { _radius = std::get(p.radius); } _segments = p.segments; // The shader need the radii values but they are not changeable runtime // TODO: Possibly add a scaling property @AA // Changing the radius/scaling should affect the shader but not the geometry? @AA _radius.onChange([&]() { createSphere(); }); addProperty(_radius); _segments.onChange([&]() { createSphere(); }); addProperty(_segments); } SimpleSphereGeometry::~SimpleSphereGeometry() {} // NOLINT void SimpleSphereGeometry::initialize() { createSphere(); } void SimpleSphereGeometry::deinitialize() { delete _sphere; _sphere = nullptr; } void SimpleSphereGeometry::render() { _sphere->render(); } float SimpleSphereGeometry::boundingSphere() const { const glm::vec3 radius = _radius; return std::max(std::max(radius[0], radius[1]), radius[2]); } void SimpleSphereGeometry::createSphere() { const glm::vec3 radius = _radius.value(); delete _sphere; _sphere = new Sphere(radius, _segments); _sphere->initialize(); } } // namespace openspace::planetgeometry