/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __RENDERABLEPATH_H__ #define __RENDERABLEPATH_H__ #include #include #include #include namespace ghoul { namespace opengl { class ProgramObject; class Texture; } } namespace openspace { class RenderablePath : public Renderable { public: RenderablePath(const ghoul::Dictionary& dictionary); bool initialize() override; bool deinitialize() override; bool isReady() const override; void render(const RenderData& data) override; void update(const UpdateData& data) override; void calculatePath(std::string observer); private: struct VertexInfo { float x, y, z, e; //float r, g, b, a; }; void sendToGPU(); void addPosition(psc pos); void addColor(glm::vec4 col); glm::vec3 _lineColor; glm::vec4 _lastPosition; properties::FloatProperty _lineFade; properties::FloatProperty _lineWidth; properties::BoolProperty _drawLine; std::unique_ptr _programObject; bool _successfullDictionaryFetch; std::string _target; std::string _observer; std::string _frame; GLuint _vaoID; GLuint _vBufferID; bool _needsSweep; std::vector _vertexArray; float _increment; double _start; double _stop; float _distanceFade; }; } // namespace openspace #endif // __RENDERABLEPATH_H__