/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2018 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_CORE___GLOBALS___H__ #define __OPENSPACE_CORE___GLOBALS___H__ #include #include #include namespace ghoul::fontrendering { class FontManager; } namespace openspace { class Dashboard; class DeferredcasterManager; class DownloadManager; class LuaConsole; class MissionManager; class ModuleEngine; class NetworkEngine; class OpenSpaceEngine; class ParallelPeer; class RaycasterManager; class RenderEngine; class ScreenSpaceRenderable; class SyncEngine; class TimeManager; class VirtualPropertyManager; struct WindowDelegate; namespace configuration { struct Configuration; } namespace interaction { struct JoystickInputStates; class KeybindingManager; class NavigationHandler; class ShortcutManager; } // namespace interaction namespace performance { class PerformanceManager; } namespace properties { class PropertyOwner; } namespace scripting { class ScriptEngine; class ScriptScheduler; } // namespace scripting namespace global { namespace detail { ghoul::fontrendering::FontManager& gFontManager(); Dashboard& gDashboard(); DeferredcasterManager& gDeferredcasterManager(); DownloadManager& gDownloadManager(); LuaConsole& gLuaConsole(); MissionManager& gMissionManager(); ModuleEngine& gModuleEngine(); NetworkEngine& gNetworkEngine(); OpenSpaceEngine& gOpenSpaceEngine(); ParallelPeer& gParallelPeer(); RaycasterManager& gRaycasterManager(); RenderEngine& gRenderEngine(); std::vector>& gScreenspaceRenderables(); SyncEngine& gSyncEngine(); TimeManager& gTimeManager(); VirtualPropertyManager& gVirtualPropertyManager(); WindowDelegate& gWindowDelegate(); configuration::Configuration& gConfiguration(); interaction::JoystickInputStates& gJoystickInputStates(); interaction::KeybindingManager& gKeybindingManager(); interaction::NavigationHandler& gNavigationHandler(); interaction::ShortcutManager& gShortcutManager(); performance::PerformanceManager& gPerformanceManager(); properties::PropertyOwner& gRootPropertyOwner(); properties::PropertyOwner& gScreenSpaceRootPropertyOwner(); scripting::ScriptEngine& gScriptEngine(); scripting::ScriptScheduler& gScriptScheduler(); } // namespace detail static ghoul::fontrendering::FontManager& fontManager = detail::gFontManager(); static Dashboard& dashboard = detail::gDashboard(); static DeferredcasterManager& deferredcasterManager = detail::gDeferredcasterManager(); static DownloadManager& downloadManager = detail::gDownloadManager(); static LuaConsole& luaConsole = detail::gLuaConsole(); static MissionManager& missionManager = detail::gMissionManager(); static ModuleEngine& moduleEngine = detail::gModuleEngine(); static NetworkEngine& networkEngine = detail::gNetworkEngine(); static OpenSpaceEngine& openSpaceEngine = detail::gOpenSpaceEngine(); static ParallelPeer& parallelPeer = detail::gParallelPeer(); static RaycasterManager& raycasterManager = detail::gRaycasterManager(); static RenderEngine& renderEngine = detail::gRenderEngine(); static std::vector>& screenSpaceRenderables = detail::gScreenspaceRenderables(); static SyncEngine& syncEngine = detail::gSyncEngine(); static TimeManager& timeManager = detail::gTimeManager(); static VirtualPropertyManager& virtualPropertyManager = detail::gVirtualPropertyManager(); static WindowDelegate& windowDelegate = detail::gWindowDelegate(); static configuration::Configuration& configuration = detail::gConfiguration(); static interaction::JoystickInputStates& joystickInputStates = detail::gJoystickInputStates(); static interaction::KeybindingManager& keybindingManager = detail::gKeybindingManager(); static interaction::NavigationHandler& navigationHandler = detail::gNavigationHandler(); static interaction::ShortcutManager& shortcutManager = detail::gShortcutManager(); static performance::PerformanceManager& performanceManager = detail::gPerformanceManager(); static properties::PropertyOwner& rootPropertyOwner = detail::gRootPropertyOwner(); static properties::PropertyOwner& screenSpaceRootPropertyOwner = detail::gScreenSpaceRootPropertyOwner(); static scripting::ScriptEngine& scriptEngine = detail::gScriptEngine(); static scripting::ScriptScheduler& scriptScheduler = detail::gScriptScheduler(); void initialize(); void initializeGL(); void deinitialize(); void deinitializeGL(); } // namespace global } // namespace openspace #endif // __OPENSPACE_CORE___GLOBALS___H__