/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2021 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_CORE__WINDOWDELEGATE___H__ #define __OPENSPACE_CORE__WINDOWDELEGATE___H__ #include #include #include namespace openspace { struct WindowDelegate { enum class Frustum { Mono, LeftEye, RightEye }; void (*terminate)() = [](){}; void (*setBarrier)(bool enabled) = [](bool) {}; void (*setSynchronization)(bool enabled) = [](bool) {}; bool (*windowHasResized)() = []() { return false; }; double (*averageDeltaTime)() = []() { return 0.0; }; double (*minDeltaTime)() = []() { return 0.0; }; double (*maxDeltaTime)() = []() { return 0.0; }; double (*deltaTimeStandardDeviation)() = []() { return 0.0; }; double (*deltaTime)() = []() { return 0.0; }; double (*applicationTime)() = []() { return 0.0; }; glm::ivec2 (*currentWindowSize)() = []() { return glm::ivec2(0); }; glm::ivec2 (*currentSubwindowSize)() = []() { return glm::ivec2(0); }; glm::ivec2 (*currentDrawBufferResolution)() = []() { return glm::ivec2(0); }; glm::ivec2 (*currentViewportSize)() = []() { return glm::ivec2(0); }; glm::vec2 (*dpiScaling)() = []() { return glm::vec2(1.f); }; bool (*hasGuiWindow)() = []() { return false; }; bool (*isGuiWindow)() = []() { return false; }; bool (*isMaster)() = []() { return true; }; glm::mat4 (*modelMatrix)() = []() { return glm::mat4(1.f); }; void (*setNearFarClippingPlane)(float near, float far) = [](float, float) {}; bool (*isFisheyeRendering)() = []() { return false; }; unsigned int (*takeScreenshot)(bool applyWarping) = [](bool) { return 0u; }; void (*swapBuffer)() = []() {}; int (*nWindows)() = []() { return 0; }; int (*currentWindowId)() = []() { return 0; }; double (*getHorizFieldOfView)() = []() { return 0.0; }; void (*setHorizFieldOfView)(float hFovDeg) = [](float) { }; void* (*getNativeWindowHandle)(size_t windowIndex) = [](size_t) -> void* { return nullptr; }; using GLProcAddress = void(*)(void); GLProcAddress (*openGLProcedureAddress)(const char*) = [](const char*) -> GLProcAddress { return []() {}; }; Frustum (*frustumMode)() = []() { return Frustum::Mono; }; uint64_t (*swapGroupFrameNumber)() = []() { return uint64_t(0); }; void (*setScreenshotFolder)(std::string) = [](std::string) {}; }; } // namespace openspace #endif // __OPENSPACE_CORE__WINDOWDELEGATE___H__