/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2021 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include "catch2/catch.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class AssetLoaderTest; namespace { int passTest(lua_State* state) { bool* test = reinterpret_cast(lua_touserdata(state, lua_upvalueindex(1))); *test = true; return 0; } } // namespace TEST_CASE("AssetLoader: Assertion", "[assetloader]") { openspace::Scene scene(std::make_unique()); ghoul::lua::LuaState* state = openspace::global::scriptEngine->luaState(); openspace::SynchronizationWatcher syncWatcher; openspace::AssetLoader assetLoader( state, &syncWatcher, absPath("${TESTDIR}/AssetLoaderTest/").string() ); REQUIRE_NOTHROW(assetLoader.add("passassertion")); REQUIRE_NOTHROW(assetLoader.add("failassertion")); } TEST_CASE("AssetLoader: Basic Export Import", "[assetloader]") { openspace::Scene scene(std::make_unique()); ghoul::lua::LuaState* state = openspace::global::scriptEngine->luaState(); openspace::SynchronizationWatcher syncWatcher; openspace::AssetLoader assetLoader( state, &syncWatcher, absPath("${TESTDIR}/AssetLoaderTest/").string() ); REQUIRE_NOTHROW(assetLoader.add("require")); } TEST_CASE("AssetLoader: Asset Functions", "[assetloader]") { openspace::Scene scene(std::make_unique()); ghoul::lua::LuaState* state = openspace::global::scriptEngine->luaState(); openspace::SynchronizationWatcher syncWatcher; openspace::AssetLoader assetLoader( state, &syncWatcher, absPath("${TESTDIR}/AssetLoaderTest/").string() ); REQUIRE_NOTHROW(assetLoader.add("assetfunctionsexist")); } TEST_CASE("AssetLoader: Asset Initialization", "[assetloader]") { openspace::Scene scene(std::make_unique()); ghoul::lua::LuaState* state = openspace::global::scriptEngine->luaState(); openspace::SynchronizationWatcher syncWatcher; openspace::AssetLoader assetLoader( state, &syncWatcher, absPath("${TESTDIR}/AssetLoaderTest/").string() ); bool passed; lua_pushlightuserdata(*state, &passed); lua_pushcclosure(*state, &passTest, 1); lua_setglobal(*state, "passTest"); std::shared_ptr asset = assetLoader.add("initialization"); REQUIRE_NOTHROW(asset->initialize()); REQUIRE(passed); }