/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2020 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_CORE___RENDERER___H__ #define __OPENSPACE_CORE___RENDERER___H__ #include #include namespace ghoul { class Dictionary; } namespace ghoul::filesystem { class File; } namespace ghoul::opengl { class ProgramObject; class Texture; } // namespace ghoul::opengl namespace openspace { class RenderableVolume; class Camera; class Scene; class Renderer { public: virtual ~Renderer() = default; virtual void initialize() = 0; virtual void deinitialize() = 0; virtual void setResolution(glm::ivec2 res) = 0; virtual void setHDRExposure(float hdrExposure) = 0; virtual void setGamma(float gamma) = 0; virtual void setHue(float hue) = 0; virtual void setValue(float value) = 0; virtual void setSaturation(float sat) = 0; virtual void enableFXAA(bool enable) = 0; virtual void setDisableHDR(bool disable) = 0; /** * Set raycasting uniforms on the program object, and setup raycasting. */ virtual void preRaycast(ghoul::opengl::ProgramObject& /*programObject*/) {}; /** * Tear down raycasting for the specified program object. */ virtual void postRaycast(ghoul::opengl::ProgramObject& /*programObject*/) {}; virtual void update() = 0; virtual void render(Scene* scene, Camera* camera, float blackoutFactor) = 0; /** * Update render data * Responsible for calling renderEngine::setRenderData */ virtual void updateRendererData() = 0; }; } // openspace #endif // __OPENSPACE_CORE___RENDERER___H__