// * Permission is hereby granted, free of charge, to any person obtaining a copy of this * // * software and associated documentation files (the "Software"), to deal in the Software * // * without restriction, including without limitation the rights to use, copy, modify, * // * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * // * permit persons to whom the Software is furnished to do so, subject to the following * // * conditions: * // * * // * The above copyright notice and this permission notice shall be included in all copies * // * or substantial portions of the Software. * // * * // * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * // * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * // * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * // * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * // * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * // * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * // ****************************************************************************************/ #include #include #include #include namespace openspace{ // CygnetPlane::CygnetPlane(int cygnetId, std::string path) // :ISWACygnet(cygnetId, path) // ,_quad(0) // ,_vertexPositionBuffer(0) // ,_planeIsDirty(true) // {} CygnetPlane::CygnetPlane(std::shared_ptr data) :ISWACygnet(data) ,_quad(0) ,_vertexPositionBuffer(0) ,_planeIsDirty(true) {} CygnetPlane::~CygnetPlane(){} bool CygnetPlane::isReady(){ bool ready = true; if (!_shader) ready &= false; if(!_texture) ready &= false; return ready; } void CygnetPlane::createPlane(){ glGenVertexArrays(1, &_quad); // generate array glGenBuffers(1, &_vertexPositionBuffer); // generate buffer // ============================ // GEOMETRY (quad) // ============================ // GLfloat x, y, w; // if(!_data){ // x = _modelScale.x/2.0; // y = _modelScale.z/2.0; // w = _modelScale.w; // }else{ const GLfloat x = _data->scale.x/2.0; const GLfloat y = _data->scale.z/2.0; const GLfloat w = _data->scale.w; // } const GLfloat vertex_data[] = { // square of two triangles (sigh) // x y z w s t -x, -y, 0, w, 0, 1, x, y, 0, w, 1, 0, -x, y, 0, w, 0, 0, -x, -y, 0, w, 0, 1, x, -y, 0, w, 1, 1, x, y, 0, w, 1, 0, }; glBindVertexArray(_quad); // bind array glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer); // bind buffer glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast(0)); glEnableVertexAttribArray(1); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, reinterpret_cast(sizeof(GLfloat) * 4)); _planeIsDirty = false; } void CygnetPlane::destroyPlane(){ glDeleteVertexArrays(1, &_quad); _quad = 0; glDeleteBuffers(1, &_vertexPositionBuffer); _vertexPositionBuffer = 0; } bool CygnetPlane::createShader(){ if (_shader == nullptr) { // Plane Program RenderEngine& renderEngine = OsEng.renderEngine(); _shader = renderEngine.buildRenderProgram("PlaneProgram", "${MODULE_ISWA}/shaders/cygnetplane_vs.glsl", "${MODULE_ISWA}/shaders/cygnetplane_fs.glsl" ); if (!_shader) return false; } } void CygnetPlane::destroyShader(){ RenderEngine& renderEngine = OsEng.renderEngine(); if (_shader) { renderEngine.removeRenderProgram(_shader); _shader = nullptr; } } } //namespace openspace