// /***************************************************************************************** // * * // * OpenSpace * // * * // * Copyright (c) 2014-2016 * // * * // * Permission is hereby granted, free of charge, to any person obtaining a copy of this * // * software and associated documentation files (the "Software"), to deal in the Software * // * without restriction, including without limitation the rights to use, copy, modify, * // * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * // * permit persons to whom the Software is furnished to do so, subject to the following * // * conditions: * // * * // * The above copyright notice and this permission notice shall be included in all copies * // * or substantial portions of the Software. * // * * // * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * // * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * // * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * // * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * // * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * // * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * // ****************************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace { const std::string _loggerCat = "TexutePlane"; } namespace openspace { // TexturePlane::TexturePlane(int cygnetId, std::string path) // :CygnetPlane(cygnetId, path) // ,_futureTexture(nullptr) // { // _id = id(); // setName("TexturePlane" + std::to_string(_id)); // registerProperties(); // } TexturePlane::TexturePlane(std::shared_ptr data) :CygnetPlane(data) ,_futureTexture(nullptr) { _id = id(); setName("TexturePlane" + std::to_string(_id)); registerProperties(); } TexturePlane::~TexturePlane(){} bool TexturePlane::initialize(){ setParent(); createPlane(); createShader(); updateTexture(); return isReady(); } bool TexturePlane::deinitialize(){ _parent = nullptr; unregisterProperties(); destroyPlane(); destroyShader(); std::remove(absPath(_data->path).c_str()); return true; } void TexturePlane::render(){ psc position = _parent->worldPosition(); glm::mat4 transform = glm::mat4(1.0); transform = glm::inverse(OsEng.renderEngine().camera()->viewRotationMatrix()); float textureRatio = (float (_texture->height()/float(_texture->width()))); transform = glm::scale(transform, glm::vec3(1, textureRatio, 1)); glm::mat4 rotx = glm::rotate(transform, static_cast(M_PI_2), glm::vec3(1, 0, 0)); glm::mat4 roty = glm::rotate(transform, static_cast(M_PI_2), glm::vec3(0, 1, 0)); // glm::mat4 rot = glm::mat4(1.0); /* for (int i = 0; i < 3; i++){ for (int j = 0; j < 3; j++){ transform[i][j] = static_cast(_stateMatrix[i][j]); } }*/ //transform = transform * roty * rotx; //position += transform*glm::vec4(-_pscOffset.x, _pscOffset.z, _pscOffset.y, _pscOffset.w); // transform = glm::rotate(transform, _roatation.value()[0], glm::vec3(1,0,0)); // transform = glm::rotate(transform, _roatation.value()[1], glm::vec3(0,1,0)); // transform = glm::rotate(transform, _roatation.value()[2], glm::vec3(0,0,1)); // Activate shader _shader->activate(); glEnable(GL_ALPHA_TEST); glDisable(GL_CULL_FACE); _shader->setUniform("ViewProjection", OsEng.renderEngine().camera()->viewProjectionMatrix()); _shader->setUniform("ModelTransform", transform); setPscUniforms(_shader.get(), OsEng.renderEngine().camera(), position); ghoul::opengl::TextureUnit unit; unit.activate(); _texture->bind(); _shader->setUniform("texture1", unit); glBindVertexArray(_quad); glDrawArrays(GL_TRIANGLES, 0, 6); glEnable(GL_CULL_FACE); _shader->deactivate(); } void TexturePlane::update(){ if(_planeIsDirty) createPlane(); _time = Time::ref().currentTime(); _stateMatrix = SpiceManager::ref().positionTransformMatrix("GALACTIC", _data->frame, _time); _openSpaceUpdateInterval = Time::ref().deltaTime()*_updateInterval; if(_openSpaceUpdateInterval){ if((_time-_lastUpdateTime) >= _openSpaceUpdateInterval){ updateTexture(); _lastUpdateTime = _time; } } if(_futureTexture && _futureTexture->isFinished){ loadTexture(); _futureTexture = nullptr; } } void TexturePlane::updateTexture(){ std::shared_ptr future = ISWAManager::ref().downloadImage(_data->id, absPath(_data->path)); if(future){ _futureTexture = future; } } void TexturePlane::loadTexture() { std::unique_ptr texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_data->path)); if (texture) { LDEBUG("Loaded texture from '" << absPath(_data->path) << "'"); texture->uploadTexture(); // Textures of planets looks much smoother with AnisotropicMipMap rather than linear texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear); _texture = std::move(texture); } } int TexturePlane::id(){ static int id = 0; return id++; } }// namespace openspace