/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __RENDERENGINE_H__ #define __RENDERENGINE_H__ #include #include #include namespace openspace { // Forward declare to minimize dependencies class Camera; class SyncBuffer; class SceneGraph; class ABuffer; class ScreenLog; class RenderEngine { public: RenderEngine(); ~RenderEngine(); bool initialize(); void setSceneGraph(SceneGraph* sceneGraph); SceneGraph* sceneGraph(); Camera* camera() const; ABuffer* abuffer() const; // sgct wrapped functions bool initializeGL(); void postSynchronizationPreDraw(); void render(); void postDraw(); void takeScreenshot(); void serialize(SyncBuffer* syncBuffer); void deserialize(SyncBuffer* syncBuffer); /** * Returns the Lua library that contains all Lua functions available to affect the * rendering. The functions contained are * - openspace::luascriptfunctions::printImage * \return The Lua library that contains all Lua functions available to affect the * rendering */ static scripting::ScriptEngine::LuaLibrary luaLibrary(); private: Camera* _mainCamera; SceneGraph* _sceneGraph; ABuffer* _abuffer; ScreenLog* _log; bool _showInfo; bool _showScreenLog; bool _takeScreenshot; void generateGlslConfig(); }; } // namespace openspace #endif // __RENDERENGINE_H__