/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2021 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEBILLBOARDSCLOUD___H__ #define __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEBILLBOARDSCLOUD___H__ #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace ghoul::filesystem { class File; } namespace ghoul::fontrendering { class Font; } namespace ghoul::opengl { class ProgramObject; class Texture; } // namespace ghoul::opengl namespace openspace { namespace documentation { struct Documentation; } class RenderableBillboardsCloud : public Renderable { public: explicit RenderableBillboardsCloud(const ghoul::Dictionary& dictionary); ~RenderableBillboardsCloud() = default; void initialize() override; void initializeGL() override; void deinitializeGL() override; bool isReady() const override; void render(const RenderData& data, RendererTasks& rendererTask) override; void update(const UpdateData& data) override; static documentation::Documentation Documentation(); private: enum Unit { Meter = 0, Kilometer = 1, Parsec = 2, Kiloparsec = 3, Megaparsec = 4, Gigaparsec = 5, GigalightYears = 6 }; double unitToMeter(Unit unit) const; std::vector createDataSlice(); void createPolygonTexture(); void renderToTexture(GLuint textureToRenderTo, GLuint textureWidth, GLuint textureHeight); void loadPolygonGeometryForRendering(); void renderPolygonGeometry(GLuint vao); void renderBillboards(const RenderData& data, const glm::dmat4& modelMatrix, const glm::dvec3& orthoRight, const glm::dvec3& orthoUp, float fadeInVariable); void renderLabels(const RenderData& data, const glm::dmat4& modelViewProjectionMatrix, const glm::dvec3& orthoRight, const glm::dvec3& orthoUp, float fadeInVariable); bool _hasSpeckFile = false; bool _dataIsDirty = true; bool _textColorIsDirty = true; bool _hasSpriteTexture = false; bool _spriteTextureIsDirty = true; bool _hasColorMapFile = false; bool _isColorMapExact = false; bool _hasDatavarSize = false; bool _hasPolygon = false; bool _hasLabel = false; int _polygonSides = 0; GLuint _pTexture = 0; properties::FloatProperty _scaleFactor; properties::Vec3Property _pointColor; properties::StringProperty _spriteTexturePath; properties::Vec3Property _textColor; properties::FloatProperty _textOpacity; properties::FloatProperty _textSize; properties::IVec2Property _textMinMaxSize; properties::BoolProperty _drawElements; properties::BoolProperty _drawLabels; properties::BoolProperty _pixelSizeControl; properties::OptionProperty _colorOption; properties::Vec2Property _optionColorRangeData; properties::OptionProperty _datavarSizeOption; properties::Vec2Property _fadeInDistances; properties::BoolProperty _disableFadeInDistance; properties::Vec2Property _billboardMinMaxSize; properties::FloatProperty _correctionSizeEndDistance; properties::FloatProperty _correctionSizeFactor; properties::BoolProperty _useLinearFiltering; properties::TriggerProperty _setRangeFromData; properties::OptionProperty _renderOption; ghoul::opengl::Texture* _polygonTexture = nullptr; ghoul::opengl::Texture* _spriteTexture = nullptr; ghoul::opengl::ProgramObject* _program = nullptr; ghoul::opengl::ProgramObject* _renderToPolygonProgram = nullptr; UniformCache( cameraViewProjectionMatrix, modelMatrix, cameraPos, cameraLookup, renderOption, minBillboardSize, maxBillboardSize, correctionSizeEndDistance, correctionSizeFactor, color, alphaValue, scaleFactor, up, right, fadeInValue, screenSize, spriteTexture, hasColormap, enabledRectSizeControl, hasDvarScaling ) _uniformCache; std::shared_ptr _font; std::string _speckFile; std::string _colorMapFile; std::string _labelFile; std::string _colorOptionString; std::string _datavarSizeOptionString; Unit _unit = Parsec; speck::Dataset _dataset; speck::Labelset _labelset; speck::ColorMap _colorMap; std::vector _colorRangeData; std::unordered_map _optionConversionMap; std::unordered_map _optionConversionSizeMap; glm::dmat4 _transformationMatrix = glm::dmat4(1.0); GLuint _vao = 0; GLuint _vbo = 0; // For polygons GLuint _polygonVao = 0; GLuint _polygonVbo = 0; }; } // namespace openspace #endif // __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEBILLBOARDSCLOUD___H__