/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __RENDERABLEFOV_H__ #define __RENDERABLEFOV_H__ #include #include #include namespace ghoul { namespace opengl { class ProgramObject; class Texture; } // namespace opengl } // namespace ghoul namespace openspace { class RenderableFov : public Renderable { public: RenderableFov(const ghoul::Dictionary& dictionary); bool initialize() override; bool deinitialize() override; bool isReady() const override; void render(const RenderData& data) override; void update(const UpdateData& data) override; private: void loadTexture(); void allocateData(); void insertPoint(std::vector& arr, glm::vec4 p, glm::vec4 c); void fovSurfaceIntercept(bool H[], std::vector bounds); void determineTarget(); void updateGPU(); void sendToGPU(); void computeColors(); void computeIntercepts(const RenderData& data); psc orthogonalProjection(glm::dvec3 camvec); psc checkForIntercept(glm::dvec3 ray); psc pscInterpolate(psc p0, psc p1, float t); glm::dvec3 interpolate(glm::dvec3 p0, glm::dvec3 p1, float t); glm::dvec3 bisection(glm::dvec3 p1, glm::dvec3 p2); // properties properties::FloatProperty _lineWidth; properties::BoolProperty _drawSolid; std::unique_ptr _programObject; ghoul::opengl::Texture* _texture; // instance variables int _nrInserted = 0; bool _rebuild = false; bool _interceptTag[8]; bool _withinFOV; std::vector _projectionBounds; psc _interceptVector; std::vector _fovBounds; std::vector _fovPlane; // spice std::string _spacecraft; std::string _observer; std::string _frame; std::string _instrumentID; SpiceManager::AberrationCorrection _aberrationCorrection; std::string _fovTarget; glm::dvec3 ipoint, ivec; glm::dvec3 _previousHalf; glm::dvec3 _boresight; glm::dmat3 _stateMatrix; glm::mat4 _spacecraftRotation; std::vector _bounds; std::vector _potentialTargets; bool _drawFOV; // GPU GLuint _fovBoundsVAO; GLuint _fovBoundsVBO; unsigned int _vBoundsSize; GLuint _fovPlaneVAO; GLuint _fovPlaneVBO; unsigned int _vPlaneSize; GLenum _mode; // time double _time = 0; double _oldTime = 0; // colors glm::vec4 col_sq; // orthogonal white square glm::vec4 col_project; // color when projections occur glm::vec4 col_start; // intersection start color glm::vec4 col_end; // intersection end color glm::vec4 col_blue; // withinFov color glm::vec4 col_gray; // no intersection color }; } // namespace openspace #endif // __RENDERABLEFOV_H__