/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ // globe browsing #include #include #include // open space includes #include #include #include #include #include // ghoul includes #include #include namespace { const std::string _loggerCat = "RenderableGlobe"; // Keys for the dictionary const std::string keyFrame = "Frame"; const std::string keyRadii = "Radii"; const std::string keyInteractionDepthBelowEllipsoid = "InteractionDepthBelowEllipsoid"; const std::string keyCameraMinHeight = "CameraMinHeight"; const std::string keySegmentsPerPatch = "SegmentsPerPatch"; const std::string keyLayers = "Layers"; } namespace openspace { namespace globebrowsing { RenderableGlobe::RenderableGlobe(const ghoul::Dictionary& dictionary) : _generalProperties({ properties::BoolProperty("enabled", "Enabled", true), properties::BoolProperty("performShading", "perform shading", true), properties::BoolProperty("atmosphere", "atmosphere", false), properties::FloatProperty("lodScaleFactor", "lodScaleFactor",10.0f, 1.0f, 50.0f), properties::FloatProperty( "cameraMinHeight", "cameraMinHeight", 100.0f, 0.0f, 1000.0f) }) , _debugProperties({ properties::BoolProperty("saveOrThrowCamera", "save or throw camera", false), properties::BoolProperty("showChunkEdges", "show chunk edges", false), properties::BoolProperty("showChunkBounds", "show chunk bounds", false), properties::BoolProperty("showChunkAABB", "show chunk AABB", false), properties::BoolProperty("showHeightResolution", "show height resolution", false), properties::BoolProperty( "showHeightIntensities", "show height intensities", false), properties::BoolProperty( "performFrustumCulling", "perform frustum culling", true), properties::BoolProperty( "performHorizonCulling", "perform horizon culling", true), properties::BoolProperty( "levelByProjectedAreaElseDistance", "level by projected area (else distance)", false), properties::BoolProperty("resetTileProviders", "reset tile providers", false), properties::BoolProperty( "toggleEnabledEveryFrame", "toggle enabled every frame", false)}) { setName("RenderableGlobe"); dictionary.getValue(keyFrame, _frame); // Read the radii in to its own dictionary Vec3 radii; dictionary.getValue(keyRadii, radii); _ellipsoid = Ellipsoid(radii); setBoundingSphere(pss(_ellipsoid.averageRadius(), 0.0)); // Ghoul can't read ints from lua dictionaries... double patchSegmentsd; dictionary.getValue(keySegmentsPerPatch, patchSegmentsd); int patchSegments = patchSegmentsd; dictionary.getValue(keyInteractionDepthBelowEllipsoid, _interactionDepthBelowEllipsoid); float cameraMinHeight; dictionary.getValue(keyCameraMinHeight, cameraMinHeight); _generalProperties.cameraMinHeight.set(cameraMinHeight); // Init layer manager ghoul::Dictionary layersDictionary; if(!dictionary.getValue(keyLayers, layersDictionary)) throw ghoul::RuntimeError(keyLayers + " must be specified specified!"); _layerManager = std::make_shared(layersDictionary); _chunkedLodGlobe = std::make_shared( *this, patchSegments, _layerManager); // This distance will be enough to render the globe as one pixel if the field of // view is 'fov' radians and the screen resolution is 'res' pixels. double fov = 2 * M_PI / 6; // 60 degrees int res = 2880; double distance = res * _ellipsoid.maximumRadius() / tan(fov / 2); _distanceSwitch.addSwitchValue(_chunkedLodGlobe, distance); _debugPropertyOwner.setName("Debug"); _texturePropertyOwner.setName("Textures"); addProperty(_generalProperties.isEnabled); addProperty(_generalProperties.atmosphereEnabled); addProperty(_generalProperties.performShading); addProperty(_generalProperties.lodScaleFactor); addProperty(_generalProperties.cameraMinHeight); _debugPropertyOwner.addProperty(_debugProperties.saveOrThrowCamera); _debugPropertyOwner.addProperty(_debugProperties.showChunkEdges); _debugPropertyOwner.addProperty(_debugProperties.showChunkBounds); _debugPropertyOwner.addProperty(_debugProperties.showChunkAABB); _debugPropertyOwner.addProperty(_debugProperties.showHeightResolution); _debugPropertyOwner.addProperty(_debugProperties.showHeightIntensities); _debugPropertyOwner.addProperty(_debugProperties.performFrustumCulling); _debugPropertyOwner.addProperty(_debugProperties.performHorizonCulling); _debugPropertyOwner.addProperty( _debugProperties.levelByProjectedAreaElseDistance); _debugPropertyOwner.addProperty(_debugProperties.resetTileProviders); _debugPropertyOwner.addProperty(_debugProperties.toggleEnabledEveryFrame); addPropertySubOwner(_debugPropertyOwner); addPropertySubOwner(_layerManager.get()); } RenderableGlobe::~RenderableGlobe() { } bool RenderableGlobe::initialize() { return _distanceSwitch.initialize(); } bool RenderableGlobe::deinitialize() { return _distanceSwitch.deinitialize(); } bool RenderableGlobe::isReady() const { return _distanceSwitch.isReady(); } void RenderableGlobe::render(const RenderData& data) { if (_debugProperties.toggleEnabledEveryFrame.value()) { _generalProperties.isEnabled.setValue( !_generalProperties.isEnabled.value()); } if (_generalProperties.isEnabled.value()) { if (_debugProperties.saveOrThrowCamera.value()) { _debugProperties.saveOrThrowCamera.setValue(false); if (savedCamera() == nullptr) { // save camera LDEBUG("Saving snapshot of camera!"); setSaveCamera(std::make_shared(data.camera)); } else { // throw camera LDEBUG("Throwing away saved camera!"); setSaveCamera(nullptr); } } _distanceSwitch.render(data); } if (_savedCamera != nullptr) { DebugRenderer::ref().renderCameraFrustum(data, *_savedCamera); } } void RenderableGlobe::update(const UpdateData& data) { _time = data.time; _distanceSwitch.update(data); glm::dmat4 translation = glm::translate(glm::dmat4(1.0), data.modelTransform.translation); glm::dmat4 rotation = glm::dmat4(data.modelTransform.rotation); glm::dmat4 scaling = glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale, data.modelTransform.scale, data.modelTransform.scale)); _cachedModelTransform = translation * rotation * scaling; _cachedInverseModelTransform = glm::inverse(_cachedModelTransform); if (_debugProperties.resetTileProviders) { _layerManager->reset(); _debugProperties.resetTileProviders = false; } _layerManager->update(); _chunkedLodGlobe->update(data); } glm::dvec3 RenderableGlobe::projectOnEllipsoid(glm::dvec3 position) { return _ellipsoid.geodeticSurfaceProjection(position); } float RenderableGlobe::getHeight(glm::dvec3 position) { if (_chunkedLodGlobe) { return _chunkedLodGlobe->getHeight(position); } else { return 0; } } std::shared_ptr RenderableGlobe::chunkedLodGlobe() const{ return _chunkedLodGlobe; } const Ellipsoid& RenderableGlobe::ellipsoid() const{ return _ellipsoid; } const glm::dmat4& RenderableGlobe::modelTransform() const{ return _cachedModelTransform; } const glm::dmat4& RenderableGlobe::inverseModelTransform() const{ return _cachedInverseModelTransform; } const RenderableGlobe::DebugProperties& RenderableGlobe::debugProperties() const{ return _debugProperties; } const RenderableGlobe::GeneralProperties& RenderableGlobe::generalProperties() const{ return _generalProperties; } const std::shared_ptr RenderableGlobe::savedCamera() const { return _savedCamera; } double RenderableGlobe::interactionDepthBelowEllipsoid() { return _interactionDepthBelowEllipsoid; } void RenderableGlobe::setSaveCamera(std::shared_ptr camera) { _savedCamera = camera; } } // namespace globebrowsing } // namespace openspace