local angle = { Type = "DashboardItemAngle", Identifier = "Angle", GuiName = "Angle", ReferenceType = "Node", ReferenceNodeName = "Earth", DestinationType = "Node", DestinationNodeName = "Moon" } local date = { Type = "DashboardItemDate", Identifier = "Date", GuiName = "Date" } local simulation_increment = { Type = "DashboardItemSimulationIncrement", Identifier = "SimulationIncrement", GuiName = "Simulation Increment" } local distance = { Type = "DashboardItemDistance", Identifier = "Distance", GuiName = "Distance" } local framerate = { Type = "DashboardItemFramerate", Identifier = "Framerate", GuiName = "Framerate" } local parallel_connection = { Type = "DashboardItemParallelConnection", Identifier = "ParallelConnection", GuiName = "Parallel Connection" } local mission = { Type = "DashboardItemMission", Identifier = "Mission", GuiName = "Mission" } local property_value = { Type = "DashboardItemPropertyValue", Identifier = "asd", GuiName = "adasd", URI = "Scene.Earth.Renderable.Enabled", DisplayString = "Earth is enabled: {}" } asset.onInitialize(function() openspace.dashboard.addDashboardItem(angle) openspace.dashboard.addDashboardItem(date) openspace.dashboard.addDashboardItem(simulation_increment) openspace.dashboard.addDashboardItem(distance) openspace.dashboard.addDashboardItem(framerate) openspace.dashboard.addDashboardItem(parallel_connection) openspace.dashboard.addDashboardItem(mission) openspace.dashboard.addDashboardItem(property_value) end) asset.onDeinitialize(function() openspace.dashboard.removeDashboardItem(property_value) openspace.dashboard.removeDashboardItem(mission) openspace.dashboard.removeDashboardItem(parallel_connection) openspace.dashboard.removeDashboardItem(framerate) openspace.dashboard.removeDashboardItem(distance) openspace.dashboard.removeDashboardItem(simulation_increment) openspace.dashboard.removeDashboardItem(date) openspace.dashboard.removeDashboardItem(angle) end) asset.export(property_value) asset.export(mission) asset.export(parallel_connection) asset.export(framerate) asset.export(distance) asset.export(simulation_increment) asset.export(date) asset.export(angle)