/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #ifndef __RENDERABLE_H__ #define __RENDERABLE_H__ #include #include #include #include #include // Forward declare to minimize dependencies namespace ghoul { namespace opengl { class Texture; } class Dictionary; } namespace openspace { // Forward declare to minimize dependencies class Camera; class PowerScaledCoordinate; class Renderable : public properties::PropertyOwner { public: static Renderable* createFromDictionary(const ghoul::Dictionary& dictionary); // constructors & destructor Renderable(const ghoul::Dictionary& dictionary); virtual ~Renderable(); virtual bool initialize() = 0; virtual bool deinitialize() = 0; virtual bool isReady() const = 0; bool isEnabled() const; void setBoundingSphere(const PowerScaledScalar& boundingSphere); const PowerScaledScalar& getBoundingSphere(); virtual void render(const RenderData& data); virtual void render(const RenderData& data, RendererTasks& rendererTask); virtual void update(const UpdateData& data); bool isVisible() const; bool hasTimeInterval(); bool getInterval(double& start, double& end); bool hasBody(); bool getBody(std::string& body); void setBody(std::string& body); void onEnabledChange(std::function callback); static void setPscUniforms(ghoul::opengl::ProgramObject& program, const Camera& camera, const PowerScaledCoordinate& position); protected: properties::BoolProperty _enabled; private: PowerScaledScalar boundingSphere_; std::string _startTime; std::string _endTime; std::string _targetBody; bool _hasBody; bool _hasTimeInterval; }; } // namespace openspace #endif // __RENDERABLE_H__