/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2022 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include namespace { struct [[codegen::Dictionary(State)]] Parameters { // A string that will be used to identify the state. Cannot be the same as // any other state in the machine std::string identifier; // A string containing a Lua script that will be executed when the state // is entered, i.e on a transition from another state std::optional enter; // A string containing a Lua script that will be executed when the state // is exited, i.e on a transition to another state std::optional exit; }; #include "state_codegen.cpp" } // namespace namespace openspace { documentation::Documentation State::Documentation() { return codegen::doc("statemachine_state"); } State::State(const ghoul::Dictionary& dictionary) { const Parameters p = codegen::bake(dictionary); _name = p.identifier; _enter = p.enter.value_or(""); _exit = p.exit.value_or(""); } void State::enter() const { global::scriptEngine->queueScript( _enter, scripting::ScriptEngine::RemoteScripting::Yes ); } void State::exit() const { global::scriptEngine->queueScript( _exit, scripting::ScriptEngine::RemoteScripting::Yes ); } std::string State::name() const { return _name; } } // namespace openspace