/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2021 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include namespace { constexpr const char* ProgramName = "GridProgram"; constexpr openspace::properties::Property::PropertyInfo ColorInfo = { "Color", "Color", "This value determines the color of the grid lines that are rendered." }; constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = { "LineWidth", "Line Width", "This value specifies the line width of the spherical grid." }; constexpr openspace::properties::Property::PropertyInfo SizeInfo = { "Size", "Grid Size", "This value species the size of each dimensions of the box" }; struct [[codegen::Dictionary(RenderableBoxGrid)]] Parameters { // [[codegen::verbatim(ColorInfo.description)]] std::optional color [[codegen::color()]]; // [[codegen::verbatim(LineWidthInfo.description)]] std::optional lineWidth; // [[codegen::verbatim(SizeInfo.description)]] std::optional size; }; #include "renderableboxgrid_codegen.cpp" } // namespace namespace openspace { documentation::Documentation RenderableBoxGrid::Documentation() { documentation::Documentation doc = codegen::doc(); doc.id = "base_renderable_boxgrid"; return doc; } RenderableBoxGrid::RenderableBoxGrid(const ghoul::Dictionary& dictionary) : Renderable(dictionary) , _color(ColorInfo, glm::vec3(0.5f), glm::vec3(0.f), glm::vec3(1.f)) , _lineWidth(LineWidthInfo, 0.5f, 1.f, 20.f) , _size(SizeInfo, glm::vec3(1.f), glm::vec3(1.f), glm::vec3(100.f)) { const Parameters p = codegen::bake(dictionary); addProperty(_opacity); registerUpdateRenderBinFromOpacity(); _color = p.color.value_or(_color); _color.setViewOption(properties::Property::ViewOptions::Color); addProperty(_color); _lineWidth = p.lineWidth.value_or(_lineWidth); addProperty(_lineWidth); _size = p.size.value_or(_size); _size.onChange([&]() { _gridIsDirty = true; }); addProperty(_size); } bool RenderableBoxGrid::isReady() const { return _gridProgram != nullptr; } void RenderableBoxGrid::initializeGL() { _gridProgram = BaseModule::ProgramObjectManager.request( ProgramName, []() -> std::unique_ptr { return global::renderEngine->buildRenderProgram( ProgramName, absPath("${MODULE_BASE}/shaders/grid_vs.glsl"), absPath("${MODULE_BASE}/shaders/grid_fs.glsl") ); } ); glGenVertexArrays(1, &_vaoID); glGenBuffers(1, &_vBufferID); glBindVertexArray(_vaoID); glBindBuffer(GL_ARRAY_BUFFER, _vBufferID); glEnableVertexAttribArray(0); glBindVertexArray(0); } void RenderableBoxGrid::deinitializeGL() { glDeleteVertexArrays(1, &_vaoID); _vaoID = 0; glDeleteBuffers(1, &_vBufferID); _vBufferID = 0; BaseModule::ProgramObjectManager.release( ProgramName, [](ghoul::opengl::ProgramObject* p) { global::renderEngine->removeRenderProgram(p); } ); _gridProgram = nullptr; } void RenderableBoxGrid::render(const RenderData& data, RendererTasks&){ _gridProgram->activate(); glm::dmat4 modelTransform = glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation glm::dmat4(data.modelTransform.rotation) * // Spice rotation glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale)); glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() * modelTransform; _gridProgram->setUniform("modelViewTransform", modelViewTransform); _gridProgram->setUniform( "MVPTransform", glm::dmat4(data.camera.projectionMatrix()) * modelViewTransform ); _gridProgram->setUniform("opacity", _opacity); _gridProgram->setUniform("gridColor", _color); // Change GL state: #ifndef __APPLE__ glLineWidth(_lineWidth); #else glLineWidth(1.f); #endif glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnablei(GL_BLEND, 0); glEnable(GL_LINE_SMOOTH); glDepthMask(false); glBindVertexArray(_vaoID); glDrawArrays(_mode, 0, static_cast(_varray.size())); glBindVertexArray(0); _gridProgram->deactivate(); // Restore GL State global::renderEngine->openglStateCache().resetBlendState(); global::renderEngine->openglStateCache().resetLineState(); global::renderEngine->openglStateCache().resetDepthState(); } void RenderableBoxGrid::update(const UpdateData&) { if (_gridIsDirty) { const glm::vec3 llf = -_size.value() / 2.f; const glm::vec3 urb = _size.value() / 2.f; // 7 // -------------------- 6 // / / // /| /| // 4 / | / | // x-------------------x | // | | |5 | // | | | | // | | | | // | 3/----------------|--/ 2 // | / | / // |/ |/ // x-------------------x // 0 1 // // // For Line strip: // 0 -> 1 -> 2 -> 3 -> 0 -> 4 -> 5 -> 6 -> 7 -> 4 -> 5(d) -> 1 -> 2(d) -> 6 // -> 7(d) -> 3 const glm::vec3 v0 = glm::vec3(llf.x, llf.y, llf.z); const glm::vec3 v1 = glm::vec3(urb.x, llf.y, llf.z); const glm::vec3 v2 = glm::vec3(urb.x, urb.y, llf.z); const glm::vec3 v3 = glm::vec3(llf.x, urb.y, llf.z); const glm::vec3 v4 = glm::vec3(llf.x, llf.y, urb.z); const glm::vec3 v5 = glm::vec3(urb.x, llf.y, urb.z); const glm::vec3 v6 = glm::vec3(urb.x, urb.y, urb.z); const glm::vec3 v7 = glm::vec3(llf.x, urb.y, urb.z); _varray.clear(); _varray.reserve(16); // First add the bounds _varray.push_back({ v0.x, v0.y, v0.z }); _varray.push_back({ v1.x, v1.y, v1.z }); _varray.push_back({ v2.x, v2.y, v2.z }); _varray.push_back({ v3.x, v3.y, v3.z }); _varray.push_back({ v0.x, v0.y, v0.z }); _varray.push_back({ v4.x, v4.y, v4.z }); _varray.push_back({ v5.x, v5.y, v5.z }); _varray.push_back({ v6.x, v6.y, v6.z }); _varray.push_back({ v7.x, v7.y, v7.z }); _varray.push_back({ v4.x, v4.y, v4.z }); _varray.push_back({ v5.x, v5.y, v5.z }); _varray.push_back({ v1.x, v1.y, v1.z }); _varray.push_back({ v2.x, v2.y, v2.z }); _varray.push_back({ v6.x, v6.y, v6.z }); _varray.push_back({ v7.x, v7.y, v7.z }); _varray.push_back({ v3.x, v3.y, v3.z }); glBindVertexArray(_vaoID); glBindBuffer(GL_ARRAY_BUFFER, _vBufferID); glBufferData( GL_ARRAY_BUFFER, _varray.size() * sizeof(Vertex), _varray.data(), GL_STATIC_DRAW ); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), nullptr); glBindVertexArray(0); _gridIsDirty = false; } } } // namespace openspace