/***************************************************************************************** * * * OpenSpace * * * * Copyright (c) 2014-2016 * * * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * * software and associated documentation files (the "Software"), to deal in the Software * * without restriction, including without limitation the rights to use, copy, modify, * * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to the following * * conditions: * * * * The above copyright notice and this permission notice shall be included in all copies * * or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ****************************************************************************************/ #include #include #include #include #include using std::numeric_limits; namespace openspace { namespace properties { #define DEFAULT_FROM_LUA_LAMBDA(__TYPE__) \ [](lua_State* state, bool& success) -> __TYPE__ { \ __TYPE__ result; \ int number = 1; \ for (glm::length_t i = 0; i < ghoul::glm_rows<__TYPE__>::value; ++i) { \ for (glm::length_t j = 0; j < ghoul::glm_cols<__TYPE__>::value; ++j) { \ lua_getfield(state, -1, std::to_string(number).c_str()); \ if (lua_isnumber(state, -1) != 1) { \ success = false; \ return __TYPE__(0); \ } else { \ result[i][j] \ = static_cast<__TYPE__::value_type>(lua_tonumber(state, -1)); \ lua_pop(state, 1); \ ++number; \ } \ } \ } \ success = true; \ return result; \ } #define DEFAULT_TO_LUA_LAMBDA(__TYPE__) \ [](lua_State* state, __TYPE__ value) -> bool { \ lua_newtable(state); \ int number = 1; \ for (glm::length_t i = 0; i < ghoul::glm_rows<__TYPE__>::value; ++i) { \ for (glm::length_t j = 0; j < ghoul::glm_cols<__TYPE__>::value; ++j) { \ lua_pushnumber(state, static_cast(value[i][j])); \ lua_setfield(state, -2, std::to_string(number).c_str()); \ ++number; \ } \ } \ return true; \ } #define DEFAULT_FROM_STRING_LAMBDA(__TYPE__) \ [](std::string value, bool& success) -> __TYPE__ { \ __TYPE__ result; \ std::vector tokens = ghoul::tokenizeString(value, ','); \ if (tokens.size() != \ (ghoul::glm_rows<__TYPE__>::value * ghoul::glm_cols<__TYPE__>::value)) \ { \ success = false; \ return result; \ } \ int number = 0; \ for (glm::length_t i = 0; i < ghoul::glm_rows<__TYPE__>::value; ++i) { \ for (glm::length_t j = 0; j < ghoul::glm_cols<__TYPE__>::value; ++j) { \ std::stringstream s(tokens[number]); \ __TYPE__::value_type v; \ s >> v; \ if (s.fail()) { \ success = false; \ return result; \ } \ else { \ result[i][j] = v; \ ++number; \ } \ } \ } \ success = true; \ return result; \ } #define DEFAULT_TO_STRING_LAMBDA(__TYPE__) \ [](std::string& outValue, __TYPE__ inValue) -> bool { \ outValue = ""; \ for (glm::length_t i = 0; i < ghoul::glm_rows<__TYPE__>::value; ++i) { \ for (glm::length_t j = 0; j < ghoul::glm_cols<__TYPE__>::value; ++j) { \ outValue += std::to_string(inValue[i][j]) + ","; \ } \ outValue.pop_back(); \ } \ return true; \ } REGISTER_NUMERICALPROPERTY_SOURCE(Mat2Property, glm::mat2x2, glm::mat2x2(0), glm::mat2x2( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::mat2x2( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::mat2x2( 0.01f, 0.01f, 0.01f, 0.01f ), DEFAULT_FROM_LUA_LAMBDA(glm::mat2x2), DEFAULT_TO_LUA_LAMBDA(glm::mat2x2), DEFAULT_FROM_STRING_LAMBDA(glm::mat2x2), DEFAULT_TO_STRING_LAMBDA(glm::mat2x2), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(Mat2x3Property, glm::mat2x3, glm::mat2x3(0), glm::mat2x3( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::mat2x3( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::mat2x3( 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f ), DEFAULT_FROM_LUA_LAMBDA(glm::mat2x3), DEFAULT_TO_LUA_LAMBDA(glm::mat2x3), DEFAULT_FROM_STRING_LAMBDA(glm::mat2x3), DEFAULT_TO_STRING_LAMBDA(glm::mat2x3), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(Mat2x4Property, glm::mat2x4, glm::mat2x4(0), glm::mat2x4( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::mat2x4( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::mat2x4( 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f ), DEFAULT_FROM_LUA_LAMBDA(glm::mat2x4), DEFAULT_TO_LUA_LAMBDA(glm::mat2x4), DEFAULT_FROM_STRING_LAMBDA(glm::mat2x4), DEFAULT_TO_STRING_LAMBDA(glm::mat2x4), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(Mat3x2Property, glm::mat3x2, glm::mat3x2(0), glm::mat3x2( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::mat3x2( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::mat3x2( 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f ), DEFAULT_FROM_LUA_LAMBDA(glm::mat3x2), DEFAULT_TO_LUA_LAMBDA(glm::mat3x2), DEFAULT_FROM_STRING_LAMBDA(glm::mat3x2), DEFAULT_TO_STRING_LAMBDA(glm::mat3x2), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(Mat3Property, glm::mat3x3, glm::mat3x3(0), glm::mat3x3( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::mat3x3( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::mat3x3( 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f ), DEFAULT_FROM_LUA_LAMBDA(glm::mat3x3), DEFAULT_TO_LUA_LAMBDA(glm::mat3x3), DEFAULT_FROM_STRING_LAMBDA(glm::mat3x3), DEFAULT_TO_STRING_LAMBDA(glm::mat3x3), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(Mat3x4Property, glm::mat3x4, glm::mat3x4(0), glm::mat3x4( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::mat3x4( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::mat3x4( 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f ), DEFAULT_FROM_LUA_LAMBDA(glm::mat3x4), DEFAULT_TO_LUA_LAMBDA(glm::mat3x4), DEFAULT_FROM_STRING_LAMBDA(glm::mat3x4), DEFAULT_TO_STRING_LAMBDA(glm::mat3x4), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(Mat4x2Property, glm::mat4x2, glm::mat4x2(0), glm::mat4x2( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::mat4x2( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::mat4x2( 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f ), DEFAULT_FROM_LUA_LAMBDA(glm::mat4x2), DEFAULT_TO_LUA_LAMBDA(glm::mat4x2), DEFAULT_FROM_STRING_LAMBDA(glm::mat4x2), DEFAULT_TO_STRING_LAMBDA(glm::mat4x2), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(Mat4x3Property, glm::mat4x3, glm::mat4x3(0), glm::mat4x3( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::mat4x3( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::mat4x3( 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f ), DEFAULT_FROM_LUA_LAMBDA(glm::mat4x3), DEFAULT_TO_LUA_LAMBDA(glm::mat4x3), DEFAULT_FROM_STRING_LAMBDA(glm::mat4x3), DEFAULT_TO_STRING_LAMBDA(glm::mat4x3), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(Mat4Property, glm::mat4x4, glm::mat4x4(0), glm::mat4x4( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::mat4x4( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::mat4x4( 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f, 0.01f ), DEFAULT_FROM_LUA_LAMBDA(glm::mat4x4), DEFAULT_TO_LUA_LAMBDA(glm::mat4x4), DEFAULT_FROM_STRING_LAMBDA(glm::mat4x4), DEFAULT_TO_STRING_LAMBDA(glm::mat4x4), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(DMat2Property, glm::dmat2x2, glm::dmat2x2(0), glm::dmat2x2( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::dmat2x2( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::dmat2x2( 0.01, 0.01, 0.01, 0.01 ), DEFAULT_FROM_LUA_LAMBDA(glm::dmat2x2), DEFAULT_TO_LUA_LAMBDA(glm::dmat2x2), DEFAULT_FROM_STRING_LAMBDA(glm::dmat2x2), DEFAULT_TO_STRING_LAMBDA(glm::dmat2x2), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(DMat2x3Property, glm::dmat2x3, glm::dmat2x3(0), glm::dmat2x3( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::dmat2x3( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::dmat2x3( 0.01, 0.01, 0.01, 0.01, 0.01, 0.01 ), DEFAULT_FROM_LUA_LAMBDA(glm::dmat2x3), DEFAULT_TO_LUA_LAMBDA(glm::dmat2x3), DEFAULT_FROM_STRING_LAMBDA(glm::dmat2x3), DEFAULT_TO_STRING_LAMBDA(glm::dmat2x3), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(DMat2x4Property, glm::dmat2x4, glm::dmat2x4(0), glm::dmat2x4( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::dmat2x4( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::dmat2x4( 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01 ), DEFAULT_FROM_LUA_LAMBDA(glm::dmat2x4), DEFAULT_TO_LUA_LAMBDA(glm::dmat2x4), DEFAULT_FROM_STRING_LAMBDA(glm::dmat2x4), DEFAULT_TO_STRING_LAMBDA(glm::dmat2x4), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(DMat3x2Property, glm::dmat3x2, glm::dmat3x2(0), glm::dmat3x2( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::dmat3x2( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::dmat3x2( 0.01, 0.01, 0.01, 0.01, 0.01, 0.01 ), DEFAULT_FROM_LUA_LAMBDA(glm::dmat3x2), DEFAULT_TO_LUA_LAMBDA(glm::dmat3x2), DEFAULT_FROM_STRING_LAMBDA(glm::dmat3x2), DEFAULT_TO_STRING_LAMBDA(glm::dmat3x2), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(DMat3Property, glm::dmat3x3, glm::dmat3x3(0), glm::dmat3x3( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::dmat3x3( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::dmat3x3( 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01 ), DEFAULT_FROM_LUA_LAMBDA(glm::dmat3x3), DEFAULT_TO_LUA_LAMBDA(glm::dmat3x3), DEFAULT_FROM_STRING_LAMBDA(glm::dmat3x3), DEFAULT_TO_STRING_LAMBDA(glm::dmat3x3), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(DMat3x4Property, glm::dmat3x4, glm::dmat3x4(0), glm::dmat3x4( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::dmat3x4( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::dmat3x4( 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01 ), DEFAULT_FROM_LUA_LAMBDA(glm::dmat3x4), DEFAULT_TO_LUA_LAMBDA(glm::dmat3x4), DEFAULT_FROM_STRING_LAMBDA(glm::dmat3x4), DEFAULT_TO_STRING_LAMBDA(glm::dmat3x4), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(DMat4x2Property, glm::dmat4x2, glm::dmat4x2(0), glm::dmat4x2( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::dmat4x2( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::dmat4x2( 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01 ), DEFAULT_FROM_LUA_LAMBDA(glm::dmat4x2), DEFAULT_TO_LUA_LAMBDA(glm::dmat4x2), DEFAULT_FROM_STRING_LAMBDA(glm::dmat4x2), DEFAULT_TO_STRING_LAMBDA(glm::dmat4x2), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(DMat4x3Property, glm::dmat4x3, glm::dmat4x3(0), glm::dmat4x3( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::dmat4x3( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::dmat4x3( 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01 ), DEFAULT_FROM_LUA_LAMBDA(glm::dmat4x3), DEFAULT_TO_LUA_LAMBDA(glm::dmat4x3), DEFAULT_FROM_STRING_LAMBDA(glm::dmat4x3), DEFAULT_TO_STRING_LAMBDA(glm::dmat4x3), LUA_TTABLE); REGISTER_NUMERICALPROPERTY_SOURCE(DMat4Property, glm::dmat4x4, glm::dmat4x4(0), glm::dmat4x4( numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest(), numeric_limits::lowest() ), glm::dmat4x4( numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max(), numeric_limits::max() ), glm::dmat4x4( 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01 ), DEFAULT_FROM_LUA_LAMBDA(glm::dmat4x4), DEFAULT_TO_LUA_LAMBDA(glm::dmat4x4), DEFAULT_FROM_STRING_LAMBDA(glm::dmat4x4), DEFAULT_TO_STRING_LAMBDA(glm::dmat4x4), LUA_TTABLE); } // namespace properties } // namespace openspace