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* Fix faulty log category and minor inconsistencies in GlobeTranslation and GlobeRotation * Small refactor * Remove unused return value from initialize function * Fill attached node in globetranslation initialize and initialize all timeline Should make the timeline translation work with globetranslations in other cases that the renderabletrails * Do the same type of change for rotation and scale * Update initialize function singatures * Initialize and update translation in trail before use * Screenspace renderable renderable - move initialize call to initialize * Refactor trail position calls to make it clearer what is being done * Call timeframe initialize functions in transform classes * Do not call update in trail position after all - it borks up the performance * GlobeTransform: Only fill attached node in init and onchange, and allow nodes without renderable * Correctly initialize the multi-transform types * Apply suggestions from code review * Apply suggestions from code review Co-authored-by: Alexander Bock <alexander.bock@liu.se> * Address code review comment * Update comments in renderabletrail --------- Co-authored-by: Alexander Bock <alexander.bock@liu.se>
89 lines
4.1 KiB
C++
89 lines
4.1 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2025 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/base/rotation/multirotation.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/util/updatestructures.h>
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#include <openspace/util/time.h>
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#include <optional>
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namespace {
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// This Rotation type combines multiple individual rotations that are applied one
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// after the other. The rotations are applied in the order in which they are specified
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// in the `Rotations` key.
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struct [[codegen::Dictionary(MultiRotation)]] Parameters {
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// The list of rotations that are applied one after the other
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std::vector<ghoul::Dictionary> rotations
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[[codegen::reference("core_transform_rotation")]];
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};
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#include "multirotation_codegen.cpp"
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} // namespace
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namespace openspace {
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documentation::Documentation MultiRotation::Documentation() {
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return codegen::doc<Parameters>("base_transform_rotation_multi");
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}
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MultiRotation::MultiRotation(const ghoul::Dictionary& dictionary)
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: Rotation(dictionary)
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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int i = 0;
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for (const ghoul::Dictionary& rot : p.rotations) {
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ghoul::mm_unique_ptr<Rotation> rotation = Rotation::createFromDictionary(rot);
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rotation->setGuiName(std::format("{}: {}", i, rotation->guiName()));
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rotation->setIdentifier(std::format("{}_{}", i, rotation->identifier()));
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addPropertySubOwner(rotation.get());
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_rotations.push_back(std::move(rotation));
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i++;
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}
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}
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void MultiRotation::initialize() {
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Rotation::initialize();
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for (const ghoul::mm_unique_ptr<Rotation>& rot : _rotations) {
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rot->initialize();
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}
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}
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void MultiRotation::update(const UpdateData& data) {
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for (const ghoul::mm_unique_ptr<Rotation>& rot : _rotations) {
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rot->update(data);
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}
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}
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glm::dmat3 MultiRotation::matrix(const UpdateData& data) const {
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glm::dmat3 res = glm::dmat3(1.0);
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for (const ghoul::mm_unique_ptr<Rotation>& rot : _rotations) {
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res *= rot->matrix(data);
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}
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return res;
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}
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} // namespace openspace
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