mirror of
https://github.com/OpenSpace/OpenSpace.git
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191 lines
7.0 KiB
C++
191 lines
7.0 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2025 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/iswa/rendering/renderabledataplane.h>
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#include <modules/iswa/rendering/iswabasegroup.h>
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#include <modules/iswa/util/dataprocessortext.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/opengl/programobject.h>
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namespace openspace {
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documentation::Documentation RenderableDataPlane::Documentation() {
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documentation::Documentation doc = RenderableDataCygnet::Documentation();
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doc.name = "RenderableDataPlane";
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doc.id = "iswa_renderable_dataplane";
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return doc;
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}
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RenderableDataPlane::RenderableDataPlane(const ghoul::Dictionary& dictionary)
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: RenderableDataCygnet(dictionary)
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{}
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void RenderableDataPlane::initializeGL() {
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RenderableDataCygnet::initializeGL();
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if (!_shader) {
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_shader = global::renderEngine->buildRenderProgram(
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"DataPlaneProgram",
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absPath("${MODULE_ISWA}/shaders/dataplane_vs.glsl"),
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absPath("${MODULE_ISWA}/shaders/dataplane_fs.glsl")
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);
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}
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if (_group) {
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_dataProcessor = _group->dataProcessor();
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subscribeToGroup();
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}
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else {
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_dataProcessor = std::make_shared<DataProcessorText>();
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//If autofiler is on, background values property should be hidden
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_autoFilter.onChange([this]() {
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// If autofiler is selected, use _dataProcessor to set backgroundValues
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// and unregister backgroundvalues property.
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if (_autoFilter) {
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_backgroundValues = _dataProcessor->filterValues();
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_backgroundValues.setVisibility(properties::Property::Visibility::Hidden);
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// else if autofilter is turned off, register backgroundValues
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}
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else {
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_backgroundValues.setVisibility(properties::Property::Visibility::Always);
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}
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});
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}
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readTransferFunctions(_transferFunctionsFile);
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setPropertyCallbacks();
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_autoFilter = true;
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}
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void RenderableDataPlane::deinitializeGL() {
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_shader = nullptr;
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RenderableDataCygnet::deinitializeGL();
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}
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bool RenderableDataPlane::createGeometry() {
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glGenVertexArrays(1, &_quad); // generate array
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glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
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// ============================
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// GEOMETRY (quad)
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// ============================
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// GLfloat x,y, z;
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float s = _data.spatialScale.x;
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const GLfloat x = s *_data.scale.x / 2.f;
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const GLfloat y = s * _data.scale.y / 2.f;
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const GLfloat z = s * _data.scale.z / 2.f;
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const GLfloat w = _data.spatialScale.w;
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const GLfloat vertex_data[] = { // square of two triangles (sigh)
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// x y z w s t
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-x, -y, -z, w, 0, 1,
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x, y, z, w, 1, 0,
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-x, ((x>0)?y:-y), z, w, 0, 0,
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-x, -y, -z, w, 0, 1,
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x, ((x>0)?-y:y), -z, w, 1, 1,
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x, y, z, w, 1, 0,
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};
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glBindVertexArray(_quad); // bind array
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glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer); // bind buffer
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glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_data), vertex_data, GL_STATIC_DRAW);
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glEnableVertexAttribArray(0);
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glVertexAttribPointer(
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0,
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4,
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GL_FLOAT,
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GL_FALSE,
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sizeof(GLfloat) * 6,
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nullptr
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);
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glEnableVertexAttribArray(1);
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glVertexAttribPointer(
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1,
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2,
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GL_FLOAT,
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GL_FALSE,
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sizeof(GLfloat) * 6,
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reinterpret_cast<void*>(sizeof(GLfloat) * 4)
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);
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return true;
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}
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bool RenderableDataPlane::destroyGeometry() {
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glDeleteVertexArrays(1, &_quad);
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_quad = 0;
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glDeleteBuffers(1, &_vertexPositionBuffer);
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_vertexPositionBuffer = 0;
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return true;
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}
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void RenderableDataPlane::renderGeometry() const {
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glBindVertexArray(_quad);
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glDrawArrays(GL_TRIANGLES, 0, 6);
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}
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void RenderableDataPlane::setUniforms() {
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// set both data texture and transfer function texture
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setTextureUniforms();
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_shader->setUniform("backgroundValues", _backgroundValues);
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_shader->setUniform("transparency", _alpha);
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}
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std::vector<float*> RenderableDataPlane::textureData() {
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// if the buffer in the datafile is empty, do not proceed
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if (_dataBuffer.empty()) {
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return std::vector<float*>();
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}
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if (!_dataOptions.options().size()) { // load options for value selection
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fillOptions(_dataBuffer);
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_dataProcessor->addDataValues(_dataBuffer, _dataOptions);
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// if this datacygnet has added new values then reload texture
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// for the whole group, including this datacygnet, and return after.
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if (_group) {
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_group->updateGroup();
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return std::vector<float*>();
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}
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}
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// _textureDimensions = _dataProcessor->setDimensions();
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std::vector<float*> d = _dataProcessor->processData(
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_dataBuffer,
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_dataOptions,
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_textureDimensions
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);
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return d;
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}
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} // namespace openspace
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