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OpenSpace/modules/iswa/rendering/renderabletextureplane.h

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_ISWA___RENDERABLETEXTUREPLANE___H__
#define __OPENSPACE_MODULE_ISWA___RENDERABLETEXTUREPLANE___H__
#include <modules/iswa/rendering/renderabletexturecygnet.h>
#include <ghoul/opengl/ghoul_gl.h>
namespace openspace {
namespace documentation { struct Documentation; }
/**
* TexturePlane is a "concrete" IswaCygnet with texture as its input source. It handles
* the creation, destruction and rendering of a plane geometry. It also specifies which
* shaders to use and the uniforms that it needs.
*/
class RenderableTexturePlane : public RenderableTextureCygnet {
public:
explicit RenderableTexturePlane(const ghoul::Dictionary& dictionary);
virtual ~RenderableTexturePlane() = default;
void initializeGL() override;
void deinitializeGL() override;
static documentation::Documentation Documentation();
private:
bool createGeometry() override;
void setUniforms() override;
bool destroyGeometry() override;
void renderGeometry() const override;
GLuint _quad = 0;
GLuint _vertexPositionBuffer = 0;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_ISWA___RENDERABLETEXTUREPLANE___H__