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OpenSpace/include/openspace/rendering/fadeable.h
Alexander Bock 820e90eab4 Happy new year
2025-01-14 16:21:08 +01:00

63 lines
3.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___FADEABLE___H__
#define __OPENSPACE_CORE___FADEABLE___H__
#include <openspace/properties/scalar/floatproperty.h>
namespace openspace {
/**
* This class is an interface for all things fadeable in the software; things that need
* a fade and opacity property, which will be combined into a final opacity value.
*
* A Fadeable can also be dependent on the fade value from a specified parent fadeable,
* so that it fades out together with the parent
*/
class Fadeable {
public:
Fadeable();
virtual ~Fadeable() = default;
void setFade(float fade);
void setParentFadeable(Fadeable* parent);
float fade() const;
virtual bool isVisible() const;
/// Returns the full opacity constructed from the _opacity and _fade property values
virtual float opacity() const noexcept;
protected:
properties::FloatProperty _opacity;
properties::FloatProperty _fade;
Fadeable* _parentFadeable = nullptr;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___FADEABLE___H__