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OpenSpace/modules/base/rendering/grids/renderableboxgrid.h
2025-02-05 23:22:32 +01:00

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3.4 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_BASE___RENDERABLEBOXGRID___H__
#define __OPENSPACE_MODULE_BASE___RENDERABLEBOXGRID___H__
#include <openspace/rendering/renderable.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/vector/vec3property.h>
#include <ghoul/opengl/ghoul_gl.h>
namespace ghoul::opengl {
class ProgramObject;
} // namespace ghoul::opengl
namespace openspace::documentation { struct Documentation; }
namespace openspace {
class RenderableBoxGrid : public Renderable {
public:
explicit RenderableBoxGrid(const ghoul::Dictionary& dictionary);
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
protected:
struct Vertex {
float location[3];
};
ghoul::opengl::ProgramObject* _gridProgram = nullptr;
properties::Vec3Property _color;
properties::FloatProperty _lineWidth;
properties::Vec3Property _size;
bool _gridIsDirty = true;
GLuint _vaoID = 0;
GLuint _vBufferID = 0;
GLenum _mode = GL_LINE_STRIP;
std::vector<Vertex> _varray;
};
}// namespace openspace
#endif // __OPENSPACE_MODULE_BASE___RENDERABLEBOXGRID___H__