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https://github.com/OpenSpace/OpenSpace.git
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70 lines
3.3 KiB
C++
70 lines
3.3 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2025 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_BASE___RENDERABLEPOLYGONCLOUD___H__
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#define __OPENSPACE_MODULE_BASE___RENDERABLEPOLYGONCLOUD___H__
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#include <modules/base/rendering/pointcloud/renderablepointcloud.h>
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#include <ghoul/opengl/ghoul_gl.h>
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namespace ghoul::opengl { class Texture; }
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namespace openspace {
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namespace documentation { struct Documentation; }
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/**
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* A billboarded point cloud, but with dynamically created uniform polygon shapes instead
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* of a custom texture. Overwrites the sprite set in parent class, RenderablePointCloud
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*/
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class RenderablePolygonCloud : public RenderablePointCloud {
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public:
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explicit RenderablePolygonCloud(const ghoul::Dictionary& dictionary);
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~RenderablePolygonCloud() override = default;
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void deinitializeGL() override;
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static documentation::Documentation Documentation();
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private:
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void initializeCustomTexture() override;
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void renderToTexture(GLuint textureToRenderTo, GLuint textureWidth,
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GLuint textureHeight);
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void renderPolygonGeometry(GLuint vao) const;
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int _nPolygonSides = 3;
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GLuint _pTexture = 0;
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GLuint _polygonVao = 0;
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GLuint _polygonVbo = 0;
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bool _textureIsInitialized = false;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_BASE___RENDERABLEPOLYGONCLOUD___H__
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