Files
OpenSpace/modules/space/rendering/renderableconstellationsbase.h
Alexander Bock fc9b2ab091 Increase the compilation speed (#3545)
- Remove toStringConversion function and move json_helper include out of numericalproperty.inl
  - Optimizing some header files
  - Remove duplicate Lua functions from properties. 
  - Move List,Option,Selection,String, and TriggerProperty into misc folder
  - Move lua_helper include out of inline file
  - Add lua_helper to the precompiled header
  - Declare property functions as final. No longer have OptionProperty derive from IntProperty
  - Remove Dictionary header from properties
2025-03-14 11:22:40 +01:00

115 lines
4.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONSBASE___H__
#define __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONSBASE___H__
#include <openspace/rendering/renderable.h>
#include <openspace/properties/misc/optionproperty.h>
#include <openspace/properties/misc/selectionproperty.h>
#include <openspace/properties/vector/vec3property.h>
#include <openspace/properties/vector/ivec2property.h>
#include <openspace/rendering/labelscomponent.h>
#include <openspace/util/distanceconversion.h>
#include <ghoul/misc/managedmemoryuniqueptr.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <map>
#include <vector>
namespace ghoul::opengl { class ProgramObject; }
namespace openspace {
namespace documentation { struct Documentation; }
/**
* This is a base class for constellation lines and bounds.
*/
class RenderableConstellationsBase : public Renderable {
public:
virtual ~RenderableConstellationsBase() override = default;
virtual void initialize() override;
virtual void initializeGL() override = 0;
virtual void deinitializeGL() override = 0;
virtual bool isReady() const override;
virtual void render(const RenderData& data, RendererTasks& rendererTask) override;
static documentation::Documentation Documentation();
protected:
explicit RenderableConstellationsBase(const ghoul::Dictionary& dictionary);
/**
* Callback method that gets triggered when `_constellationSelection` changes.
*/
virtual void selectionPropertyHasChanged() = 0;
/**
* Takes the given constellation `identifier` and returns the corresponding full name.
*/
std::string constellationFullName(const std::string& identifier) const;
/// Width for the rendered lines
properties::FloatProperty _lineWidth;
/// Property that stores all constellations chosen by the user to be drawn
properties::SelectionProperty _selection;
/// Temporary storage of which constellations should be rendered as stated in the
/// asset file
std::vector<std::string> _assetSelection;
/// Labels
bool _hasLabels = false;
/// Everything related to the labels is handled by LabelsComponent
std::unique_ptr<LabelsComponent> _labels;
private:
/// Map over the constellations names and their abbreviations
/// key = abbreviation, value = full name
std::map<std::string, std::string> _namesTranslation;
/**
* Loads the file specified in `_constellationNamesFilename` that contains the mapping
* between abbreviations and full names of constellations.
*/
void loadConstellationFile();
/**
* Fills the `_constellationSelection` property with all constellations.
*/
void fillSelectionProperty();
/// The file containing constellation names and abbreviations
properties::StringProperty _namesFilename;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SPACE___RENDERABLECONSTELLATIONSBASE___H__