Files
OpenSpace/modules/space/rendering/renderableorbitalkepler.h
Adam Rohdin 57f2705157 feature/multithreaded-asteroids (#3799)
- Added multithreading and a better system for updating which segments to render for each orbit
- Less work is being done while time is paused
- Added multithreading for loading of data
- Added support for "Camera View Direction" in addition to existing "Camera Position Normal"
2025-10-14 16:46:52 +02:00

153 lines
6.7 KiB
C++

/*****************************************************************************************
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#ifndef __OPENSPACE_MODULE_SPACE___RENDERABLEORBITALKEPLER___H__
#define __OPENSPACE_MODULE_SPACE___RENDERABLEORBITALKEPLER___H__
#include <openspace/rendering/renderable.h>
#include <modules/base/rendering/renderabletrail.h>
#include <modules/space/kepler.h>
#include <modules/space/translation/keplertranslation.h>
#include <openspace/properties/misc/stringproperty.h>
#include <openspace/properties/scalar/uintproperty.h>
#include <ghoul/glm.h>
#include <ghoul/misc/objectmanager.h>
#include <ghoul/opengl/programobject.h>
namespace openspace {
namespace documentation { struct Documentation; }
class RenderableOrbitalKepler : public Renderable {
public:
explicit RenderableOrbitalKepler(const ghoul::Dictionary& dictionary);
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void update(const UpdateData& data) override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
static documentation::Documentation Documentation();
private:
struct Appearance : properties::PropertyOwner {
Appearance();
/// Specifies the base color of the line/point
properties::Vec3Property color;
/// Line width for the line rendering part
properties::FloatProperty trailWidth;
/// Point size exponent for the point rendering part
properties::FloatProperty pointSizeExponent;
/// The option determining which rendering method to use
properties::BoolProperty enableMaxSize;
/// The option enables or disables Max Angular Size limit
properties::FloatProperty maxSize;
/// Max angular size between vector cameraToPoint and edge of the point
properties::OptionProperty renderingModes;
/// Specifies rendering orientation when rendering points
properties::OptionProperty pointRenderOption;
/// Specifies a multiplicative factor that fades out the trail line
properties::FloatProperty trailFade;
/// Specifies if the point outline should be enabled
properties::BoolProperty enableOutline;
/// Specifies the color of the point outline
properties::Vec3Property outlineColor;
/// Specifies how much if the point should be covered by the outline
properties::FloatProperty outlineWidth;
bool isRenderTypeDirty = false;
};
void updateBuffers();
void threadedSegmentCalculations(int threadId, const UpdateData& data);
const int _nThreads = 0;
std::vector<int> _threadIds;
std::vector<int> _orbitsPerThread;
std::vector<int> _vertexBufferOffset;
bool _renderTrails = false;
bool _renderPoints = false;
bool _forceUpdate = false;
bool _updateDataBuffersAtNextRender = false;
unsigned int _nOrbits = 0;
GLsizei _lineDrawCount = 0;
std::vector<GLint> _segmentsPerOrbit;
std::vector<GLint> _startIndexPoints;
std::vector<GLint> _segmentSizePoints;
std::vector<GLint> _startIndexTrails;
std::vector<GLint> _segmentSizeTrails;
std::vector<kepler::Parameters> _parameters;
/// Extra data for more efficient updating of vectors
struct UpdateInfo {
double timestamp = std::numeric_limits<double>::min();
double timePerStep = 0.0;
};
std::vector<UpdateInfo> _updateHelper;
/// The layout of the VBOs
struct TrailVBOLayout {
float x = 0.f;
float y = 0.f;
float z = 0.f;
double time = 0.0;
double epoch = 0.0;
double period = 0.0;
};
/// The backend storage for the vertex buffer object containing all points
std::vector<TrailVBOLayout> _vertexBufferData;
ghoul::opengl::ProgramObject* _trailProgram = nullptr;
ghoul::opengl::ProgramObject* _pointProgram = nullptr;
properties::UIntProperty _segmentQuality;
properties::UIntProperty _startRenderIdx;
properties::UIntProperty _sizeRender;
properties::StringProperty _path;
properties::BoolProperty _contiguousMode;
kepler::Format _format;
RenderableOrbitalKepler::Appearance _appearance;
GLuint _vertexArray = 0;
GLuint _vertexBuffer = 0;
// Line cache
UniformCache(modelViewTransform, projectionTransform, trailFadeExponent,
colorFadeCutoffValue, inGameTime, color, opacity) _uniformTrailCache;
// Point cache
UniformCache(modelTransform, viewTransform, projectionTransform, renderOption,
cameraViewDirectionUp, cameraViewDirectionRight, cameraPositionWorld,
cameraUpWorld, inGameTime, color, pointSizeExponent, enableMaxSize, maxSize,
enableOutline, outlineColor, outlineWeight, opacity) _uniformPointCache;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SPACE___RENDERABLEORBITALKEPLER___H__