Files
OpenSpace/include/openspace/interaction/actionmanager.h
Alexander Bock fd64fe7c96 Improvements to the ScriptLog logging (#3389)
* Restructuring the queueScript function
* Don't log the contents of actions that are triggered.  Add the ability to do verbose logging in the scriptlog
2024-09-09 21:16:57 +02:00

59 lines
3.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2024 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___ACTIONMANAGER___H__
#define __OPENSPACE_CORE___ACTIONMANAGER___H__
#include <openspace/interaction/action.h>
#include <unordered_map>
namespace ghoul { class Dictionary; }
namespace openspace::scripting { struct LuaLibrary; }
namespace openspace::interaction {
class ActionManager {
public:
BooleanType(ShouldBeSynchronized);
BooleanType(ShouldBeLogged);
bool hasAction(const std::string& identifier) const;
void registerAction(Action action);
void removeAction(const std::string& identifier);
const Action& action(const std::string& identifier) const;
std::vector<Action> actions() const;
void triggerAction(const std::string& identifier, const ghoul::Dictionary& arguments,
ShouldBeSynchronized shouldBeSynchronized,
ShouldBeLogged shouldBeLogged = ShouldBeLogged::No) const;
static scripting::LuaLibrary luaLibrary();
private:
std::unordered_map<unsigned int, Action> _actions;
};
} // namespace openspace::interaction
#endif // __OPENSPACE_CORE___ACTIONMANAGER___H__