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OpenSpace/include/openspace/interaction/sessionrecording.h
2024-03-19 14:49:44 +01:00

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2024 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
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* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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****************************************************************************************/
#ifndef __OPENSPACE_CORE___SESSIONRECORDING___H__
#define __OPENSPACE_CORE___SESSIONRECORDING___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/navigation/keyframenavigator.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/scripting/lualibrary.h>
#include <vector>
#include <chrono>
namespace openspace::interaction {
struct ConversionError : public ghoul::RuntimeError {
explicit ConversionError(std::string msg);
};
class SessionRecording : public properties::PropertyOwner {
public:
inline static const std::string FileHeaderTitle = "OpenSpace_record/playback";
inline static const std::string HeaderCameraAscii = "camera";
inline static const std::string HeaderTimeAscii = "time";
inline static const std::string HeaderScriptAscii = "script";
inline static const std::string HeaderCommentAscii = "#";
inline static const char HeaderCameraBinary = 'c';
inline static const char HeaderTimeBinary = 't';
inline static const char HeaderScriptBinary = 's';
inline static const std::string FileExtensionBinary = ".osrec";
inline static const std::string FileExtensionAscii = ".osrectxt";
enum class DataMode {
Ascii = 0,
Binary,
Unknown
};
enum class SessionState {
Idle = 0,
Recording,
Playback,
PlaybackPaused
};
struct Timestamps {
double timeOs;
double timeRec;
double timeSim;
};
/**
* Struct for storing a script substring that, if found in a saved script, will be
* replaced by its substringReplacement counterpart.
*/
struct ScriptSubstringReplace {
std::string substringFound;
std::string substringReplacement;
ScriptSubstringReplace(std::string found, std::string replace)
: substringFound(found)
, substringReplacement(replace) {}
};
static const size_t FileHeaderVersionLength = 5;
char FileHeaderVersion[FileHeaderVersionLength+1] = "01.00";
char TargetConvertVersion[FileHeaderVersionLength+1] = "01.00";
static const char DataFormatAsciiTag = 'A';
static const char DataFormatBinaryTag = 'B';
static const size_t keyframeHeaderSize_bytes = 33;
static const size_t saveBufferCameraSize_min = 82;
static const size_t saveBufferStringSize_max = 2000;
static const size_t _saveBufferMaxSize_bytes = keyframeHeaderSize_bytes +
+ saveBufferCameraSize_min + saveBufferStringSize_max;
using CallbackHandle = int;
using StateChangeCallback = std::function<void()>;
SessionRecording();
SessionRecording(bool isGlobal);
~SessionRecording() override = default;
/**
* Used to de-initialize the session recording feature. Any recording or playback
* in progress will be stopped, files closed, and keyframes in memory deleted.
*/
void deinitialize();
/**
* This is called with every rendered frame. If in recording state, the camera state
* will be saved to the recording file (if its state has changed since last). If in
* playback state, the next keyframe will be used (if it is time to do so).
*/
void preSynchronization();
/**
* If enabled, calling this function will render information about the session
* recording that is currently taking place to the screen.
*/
void render();
/**
* Current time based on playback mode.
*/
double currentTime() const;
/**
* Fixed delta time set by user for use during saving of frame during playback mode.
*/
double fixedDeltaTimeDuringFrameOutput() const;
/**
* Returns the number of microseconds that have elapsed since playback started, if
* playback is set to be in the mode where a screenshot is captured with every
* rendered frame (enableTakeScreenShotDuringPlayback() is used to enable this mode).
* At the start of playback, this timer is set to the current steady_clock value.
* However, during playback it is incremented by the fixed framerate of the playback
* rather than the actual clock value (as in normal operation).
*
* \return Number of microseconds elapsed since playback started in terms of the
* number of rendered frames multiplied by the fixed time increment per frame
*/
std::chrono::steady_clock::time_point currentPlaybackInterpolationTime() const;
/**
* Returns the simulated application time. This simulated application time is only
* used when playback is set to be in the mode where a screenshot is captured with
* every rendered frame (enableTakeScreenShotDuringPlayback() is used to enable this
* mode). At the start of playback, this timer is set to the value of the current
* applicationTime function provided by the window delegate (used during normal mode
* or playback). However, during playback it is incremented by the fixed framerate of
* the playback rather than the actual clock value.
*
* \return Application time in seconds, for use in playback-with-frames mode
*/
double currentApplicationInterpolationTime() const;
/**
* Starts a recording session, which will save data to the provided filename according
* to the data format specified, and will continue until recording is stopped using
* stopRecording() method.
*
* \param filename File saved with recorded keyframes
* \return `true` if recording to file starts without errors
*/
bool startRecording(const std::string& filename);
/**
* Starts a recording session, which will save data to the provided filename in ASCII
* data format until recording is stopped using stopRecording() method.
*
* \param dataMode The format in which the session recording is stored
*/
void setRecordDataFormat(DataMode dataMode);
/**
* Used to stop a recording in progress. If open, the recording file will be closed,
* and all keyframes deleted from memory.
*/
void stopRecording();
/**
* Used to check if a session recording is in progress.
*
* \return `true` if recording is in progress
*/
bool isRecording() const;
/**
* Starts a playback session, which can run in one of three different time modes.
*
* \param filename File containing recorded keyframes to play back. The file path is
* relative to the base recordings directory specified in the config
* file by the RECORDINGS variable
* \param timeMode Which of the 3 time modes to use for time reference during
* \param forceSimTimeAtStart If true simulation time is forced to that of playback
* playback: recorded time, application time, or simulation time. See the
* LuaLibrary entry for SessionRecording for details on these time modes
* \param loop If true then the file will playback in loop mode, continuously looping
* back to the beginning until it is manually stopped
* \param shouldWaitForFinishedTiles If true, the playback will wait for tiles to be
* finished before progressing to the next frame. This value is only used when
* `enableTakeScreenShotDuringPlayback` was called before. Otherwise this value
* will be ignored
*
* \return `true` if recording to file starts without errors
*/
bool startPlayback(std::string& filename, KeyframeTimeRef timeMode,
bool forceSimTimeAtStart, bool loop, bool shouldWaitForFinishedTiles);
/**
* Used to stop a playback in progress. If open, the playback file will be closed, and
* all keyframes deleted from memory.
*/
void stopPlayback();
/**
* Returns playback pause status.
*
* \return `true` if playback is paused
*/
bool isPlaybackPaused();
/**
* Pauses a playback session. This does both the normal pause functionality of setting
* simulation delta time to zero, and pausing the progression through the timeline.
*
* \param pause If `true`, then will set playback timeline progression to zero
*/
void setPlaybackPause(bool pause);
/**
* Enables that rendered frames should be saved during playback.
*
* \param fps Number of frames per second.
*/
void enableTakeScreenShotDuringPlayback(int fps);
/**
* Used to disable that renderings are saved during playback.
*/
void disableTakeScreenShotDuringPlayback();
/**
* Used to check if a session playback is in progress.
*
* \return `true` if playback is in progress
*/
bool isPlayingBack() const;
/**
* Is saving frames during playback.
*/
bool isSavingFramesDuringPlayback() const;
bool shouldWaitForTileLoading() const;
/**
* Used to obtain the state of idle/recording/playback.
*
* \return int value of state as defined by struct SessionState
*/
SessionState state() const;
/**
* Used to trigger a save of the camera states (position, rotation, focus node,
* whether it is following the rotation of a node, and timestamp). The data will be
* saved to the recording file only if a recording is currently in progress.
*/
void saveCameraKeyframeToTimeline();
/**
* Used to trigger a save of the current timing states. The data will be saved to the
* recording file only if a recording is currently in progress.
*/
void saveTimeKeyframeToTimeline();
/**
* Used to trigger a save of a script to the recording file, but only if a recording
* is currently in progress.
*
* \param script String of the Lua command to be saved
*/
void saveScriptKeyframeToTimeline(std::string script);
/**
* \return The Lua library that contains all Lua functions available to affect the
* interaction
*/
static openspace::scripting::LuaLibrary luaLibrary();
/**
* Used to request a callback for notification of playback state change.
*
* \param cb Function handle for callback
* \return CallbackHandle value of callback number
*/
CallbackHandle addStateChangeCallback(StateChangeCallback cb);
/**
* Removes the callback for notification of playback state change.
*
* \param callback Function handle for the callback
*/
void removeStateChangeCallback(CallbackHandle handle);
/**
* Provides list of available playback files.
*
* \return Vector of filenames in recordings dir
*/
std::vector<std::string> playbackList() const;
/**
* Reads a camera keyframe from a binary format playback file, and populates input
* references with the parameters of the keyframe.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a camera keyframe which contains camera details
* \param file An ifstream reference to the playback file being read
* \param lineN Keyframe number in playback file where this keyframe resides
* \return `true` if data read has no errors
*/
bool readCameraKeyframeBinary(Timestamps& times,
datamessagestructures::CameraKeyframe& kf, std::ifstream& file, int lineN);
/**
* Reads a camera keyframe from an ascii format playback file, and populates input
* references with the parameters of the keyframe.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a camera keyframe which contains camera details
* \param currentParsingLine String containing the most current line that was read
* \param lineN Line number in playback file where this keyframe resides
* \return `true` if data read has no errors
*/
bool readCameraKeyframeAscii(Timestamps& times,
datamessagestructures::CameraKeyframe& kf, const std::string& currentParsingLine,
int lineN);
/**
* Reads a time keyframe from a binary format playback file, and populates input
* references with the parameters of the keyframe.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a time keyframe which contains time details
* \param file An ifstream reference to the playback file being read
* \param lineN Keyframe number in playback file where this keyframe resides
* \return `true` if data read has no errors
*/
bool readTimeKeyframeBinary(Timestamps& times,
datamessagestructures::TimeKeyframe& kf, std::ifstream& file, int lineN);
/**
* Reads a time keyframe from an ascii format playback file, and populates input
* references with the parameters of the keyframe.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a time keyframe which contains time details
* \param currentParsingLine String containing the most current line that was read
* \param lineN Line number in playback file where this keyframe resides
* \return `true` if data read has no errors
*/
bool readTimeKeyframeAscii(Timestamps& times,
datamessagestructures::TimeKeyframe& kf, const std::string& currentParsingLine,
int lineN);
/**
* Reads a script keyframe from a binary format playback file, and populates input
* references with the parameters of the keyframe.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a script keyframe which contains the size of the script (in
* chars) and the text itself
* \param file An ifstream reference to the playback file being read
* \param lineN Keyframe number in playback file where this keyframe resides
* \return `true` if data read has no errors
*/
bool readScriptKeyframeBinary(Timestamps& times,
datamessagestructures::ScriptMessage& kf, std::ifstream& file, int lineN);
/**
* Reads a script keyframe from an ascii format playback file, and populates input
* references with the parameters of the keyframe.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a script keyframe which contains the size of the script (in
* chars) and the text itself
* \param currentParsingLine String containing the most current line that was read
* \param lineN Line number in playback file where this keyframe resides
* \return `true` if data read has no errors
*/
bool readScriptKeyframeAscii(Timestamps& times,
datamessagestructures::ScriptMessage& kf, const std::string& currentParsingLine,
int lineN);
/**
* Writes a camera keyframe to a binary format recording file using a CameraKeyframe.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a camera keyframe which contains the camera details
* \param kfBuffer A buffer temporarily used for preparing data to be written
* \param file An ofstream reference to the recording file being written-to
*/
void saveCameraKeyframeBinary(Timestamps& times,
datamessagestructures::CameraKeyframe& kf, unsigned char* kfBuffer,
std::ofstream& file);
/**
* Writes a camera keyframe to an ascii format recording file using a CameraKeyframe.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a camera keyframe which contains the camera details
* \param file An ofstream reference to the recording file being written-to
*/
void saveCameraKeyframeAscii(Timestamps& times,
datamessagestructures::CameraKeyframe& kf, std::ofstream& file);
/**
* Writes a time keyframe to a binary format recording file using a TimeKeyframe
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a time keyframe which contains the time details
* \param kfBuffer A buffer temporarily used for preparing data to be written
* \param file An ofstream reference to the recording file being written-to
*/
void saveTimeKeyframeBinary(Timestamps& times,
datamessagestructures::TimeKeyframe& kf, unsigned char* kfBuffer,
std::ofstream& file);
/**
* Writes a time keyframe to an ascii format recording file using a TimeKeyframe.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param kf Reference to a time keyframe which contains the time details
* \param file An ofstream reference to the recording file being written-to
*/
void saveTimeKeyframeAscii(Timestamps& times,
datamessagestructures::TimeKeyframe& kf, std::ofstream& file);
/**
* Writes a script keyframe to a binary format recording file using a ScriptMessage.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param sm Reference to a ScriptMessage object which contains the script details
* \param smBuffer A buffer temporarily used for preparing data to be written
* \param file An ofstream reference to the recording file being written-to
*/
void saveScriptKeyframeBinary(Timestamps& times,
datamessagestructures::ScriptMessage& sm, unsigned char* smBuffer,
std::ofstream& file);
/**
* Writes a script keyframe to an ascii format recording file using a ScriptMessage.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param sm Reference to a ScriptMessage which contains the script details
* \param file An ofstream reference to the recording file being written-to
*/
void saveScriptKeyframeAscii(Timestamps& times,
datamessagestructures::ScriptMessage& sm, std::ofstream& file);
/**
* Since session recordings only record changes, the initial conditions aren't
* preserved when a playback starts. This function is called whenever a property value
* is set and a recording is in progress. Before the set happens, this function will
* read the current value of the property and store it so that when the recording is
* finished, the initial state will be added as a set property command at the
* beginning of the recording file, to be applied when playback starts.
*
* \param prop The property being set
*/
void savePropertyBaseline(properties::Property& prop);
/**
* Reads header information from a session recording file.
*
* \param stream Reference to ifstream that contains the session recording file data
* \param readLen_chars Number of characters to be read, which may be the expected
* length of the header line, or an arbitrary number of characters within it
*/
static std::string readHeaderElement(std::ifstream& stream, size_t readLenChars);
/**
* Reads header information from a session recording file.
*
* \param stream Reference to ifstream that contains the session recording file data
* \param readLen_chars Number of characters to be read, which may be the expected
* length of the header line, or an arbitrary number of characters within it
*/
static std::string readHeaderElement(std::stringstream& stream, size_t readLenChars);
/**
* Writes a header to a binary recording file buffer.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param type Single character signifying the keyframe type
* \param kfBuffer The char buffer holding the recording info to be written
* \param idx Index into write buffer (this is updated with the num of chars written)
*/
static void saveHeaderBinary(Timestamps& times, char type, unsigned char* kfBuffer,
size_t& idx);
/**
* Writes a header to an ASCII recording file buffer.
*
* \param times Reference to a timestamps structure which contains recorded times
* \param type String signifying the keyframe type
* \param line The stringstream buffer being written to
*/
static void saveHeaderAscii(Timestamps& times, const std::string& type,
std::stringstream& line);
/**
* Saves a keyframe to an ASCII recording file.
*
* \param entry The ASCII string version of the keyframe (any type)
* \param file `std::ofstream` object to write to
*/
static void saveKeyframeToFile(const std::string& entry, std::ofstream& file);
/**
* Checks if a specified recording file ends with a particular file extension.
*
* \param filename The name of the file to record to
* \param extension The file extension to check for
*/
static bool hasFileExtension(const std::string& filename,
const std::string& extension);
/**
* Converts file format of a session recording file to the current format version
* (will determine the file format conversion to convert from based on the file's
* header version number).
*
* \param filename Name of the file to convert
* \param depth iteration number to prevent runaway recursion (init call with zero)
* \return String containing the filename of the previous conversion step. This is
* used if there are multiple conversion steps where each step has to use
* the output of the previous.
*/
std::string convertFile(std::string filename, int depth = 0);
/**
* Converts file format of a session recording file to the current format version
* (will determine the file format conversion to convert from based on the file's
* header version number). Accepts a relative path (currently from task runner dir)
* rather than a path assumed to be relative to `${RECORDINGS}`.
*
* \param filenameRelative name of the file to convert
*/
void convertFileRelativePath(std::string filenameRelative);
/**
* Goes to legacy session recording inherited class, and calls its #convertFile
* method, and then returns the resulting conversion filename.
*
* \param filename Name of the file to convert
* \param depth Iteration number to prevent runaway recursion (init call with zero)
* \return string containing the filename of the conversion
*/
virtual std::string getLegacyConversionResult(std::string filename, int depth);
/**
* Version string for file format version currently supported by this class.
*
* \return string of the file format version this class supports
*/
virtual std::string fileFormatVersion();
/**
* Version string for file format version that a conversion operation will convert to
* (e.g. upgrades to this version). This is only relevant for inherited classes that
* support conversion from legacy versions (if called in the base class, it will
* return its own current version).
*
* \return string of the file format version this class supports
*/
virtual std::string targetFileFormatVersion();
/**
* Determines a filename for the conversion result based on the original filename and
the file format version number.
*
* \param filename source filename to be converted
* \param mode Whether the file is binary or text-based
*
* \return pathname of the converted version of the file
*/
std::string determineConversionOutFilename(const std::string& filename,
DataMode mode);
protected:
properties::BoolProperty _renderPlaybackInformation;
properties::BoolProperty _ignoreRecordedScale;
properties::BoolProperty _addModelMatrixinAscii;
enum class RecordedType {
Camera = 0,
Time,
Script,
Invalid
};
struct TimelineEntry {
RecordedType keyframeType;
unsigned int idxIntoKeyframeTypeArray;
Timestamps t3stamps;
};
double _timestampRecordStarted = 0.0;
Timestamps _timestamps3RecordStarted{ 0.0, 0.0, 0.0 };
double _timestampPlaybackStarted_application = 0.0;
double _timestampPlaybackStarted_simulation = 0.0;
double _timestampApplicationStarted_simulation = 0.0;
bool hasCameraChangedFromPrev(const datamessagestructures::CameraKeyframe& kfNew);
double appropriateTimestamp(Timestamps t3stamps);
double equivalentSimulationTime(double timeOs, double timeRec, double timeSim);
double equivalentApplicationTime(double timeOs, double timeRec, double timeSim);
void recordCurrentTimePauseState();
void recordCurrentTimeRate();
bool handleRecordingFile(std::string filenameIn);
static bool isPath(std::string& filename);
void removeTrailingPathSlashes(std::string& filename) const;
bool playbackCamera();
bool playbackTimeChange();
bool playbackScript();
bool playbackAddEntriesToTimeline();
void signalPlaybackFinishedForComponent(RecordedType type);
void handlePlaybackEnd();
bool findFirstCameraKeyframeInTimeline();
Timestamps generateCurrentTimestamp3(double keyframeTime) const;
static void saveStringToFile(const std::string& s, unsigned char* kfBuffer,
size_t& idx, std::ofstream& file);
static void saveKeyframeToFileBinary(unsigned char* buffer, size_t size,
std::ofstream& file);
bool addKeyframe(Timestamps t3stamps,
interaction::KeyframeNavigator::CameraPose keyframe, int lineNum);
bool addKeyframe(Timestamps t3stamps,
datamessagestructures::TimeKeyframe keyframe, int lineNum);
bool addKeyframe(Timestamps t3stamps,
std::string scriptToQueue, int lineNum);
bool addKeyframeToTimeline(std::vector<TimelineEntry>& timeline, RecordedType type,
size_t indexIntoTypeKeyframes, Timestamps t3stamps, int lineNum);
void initializePlayback_time(double now);
void initializePlayback_modeFlags();
bool initializePlayback_timeline();
void initializePlayback_triggerStart();
void moveAheadInTime();
void lookForNonCameraKeyframesThatHaveComeDue(double currTime);
void updateCameraWithOrWithoutNewKeyframes(double currTime);
bool isTimeToHandleNextNonCameraKeyframe(double currTime);
bool processNextNonCameraKeyframeAheadInTime();
bool findNextFutureCameraIndex(double currTime);
bool processCameraKeyframe(double now);
bool processScriptKeyframe();
bool readSingleKeyframeCamera(datamessagestructures::CameraKeyframe& kf,
Timestamps& times, DataMode mode, std::ifstream& file,
std::string& inLine, const int lineNum);
void saveSingleKeyframeCamera(datamessagestructures::CameraKeyframe& kf,
Timestamps& times, DataMode mode, std::ofstream& file, unsigned char* buffer);
bool readSingleKeyframeTime(datamessagestructures::TimeKeyframe& kf,
Timestamps& times, DataMode mode, std::ifstream& file, std::string& inLine,
const int lineNum);
void saveSingleKeyframeTime(datamessagestructures::TimeKeyframe& kf,
Timestamps& times, DataMode mode, std::ofstream& file, unsigned char* buffer);
bool readSingleKeyframeScript(datamessagestructures::ScriptMessage& kf,
Timestamps& times, DataMode mode, std::ifstream& file, std::string& inLine,
const int lineNum);
void saveSingleKeyframeScript(datamessagestructures::ScriptMessage& kf,
Timestamps& times, DataMode mode, std::ofstream& file, unsigned char* buffer);
void saveScriptKeyframeToPropertiesBaseline(std::string script);
bool isPropertyAllowedForBaseline(const std::string& propString);
unsigned int findIndexOfLastCameraKeyframeInTimeline();
bool doesTimelineEntryContainCamera(unsigned int index) const;
void trimCommandsFromScriptIfFound(std::string& script);
void replaceCommandsFromScriptIfFound(std::string& script);
RecordedType getNextKeyframeType();
RecordedType getPrevKeyframeType();
double getNextTimestamp();
double getPrevTimestamp();
void cleanUpPlayback();
void cleanUpRecording();
void cleanUpTimelinesAndKeyframes();
bool convertEntries(std::string& inFilename, std::stringstream& inStream,
DataMode mode, int lineNum, std::ofstream& outFile);
virtual bool convertCamera(std::stringstream& inStream, DataMode mode, int lineNum,
std::string& inputLine, std::ofstream& outFile, unsigned char* buffer);
virtual bool convertTimeChange(std::stringstream& inStream, DataMode mode,
int lineNum, std::string& inputLine, std::ofstream& outFile,
unsigned char* buffer);
virtual bool convertScript(std::stringstream& inStream, DataMode mode, int lineNum,
std::string& inputLine, std::ofstream& outFile, unsigned char* buffer);
DataMode readModeFromHeader(const std::string& filename);
void readPlaybackHeader_stream(std::stringstream& conversionInStream,
std::string& version, DataMode& mode);
void populateListofLoadedSceneGraphNodes();
void checkIfScriptUsesScenegraphNode(std::string s);
bool checkForScenegraphNodeAccessScene(const std::string& s);
bool checkForScenegraphNodeAccessNav(std::string& navTerm);
std::string extractScenegraphNodeFromScene(const std::string& s);
bool checkIfInitialFocusNodeIsLoaded(unsigned int firstCamIndex);
std::string isolateTermFromQuotes(std::string s);
void eraseSpacesFromString(std::string& s);
std::string getNameFromSurroundingQuotes(std::string& s);
static void writeToFileBuffer(unsigned char* buf, size_t& idx, double src);
static void writeToFileBuffer(unsigned char* buf, size_t& idx, std::vector<char>& cv);
static void writeToFileBuffer(unsigned char* buf, size_t& idx, unsigned char c);
static void writeToFileBuffer(unsigned char* buf, size_t& idx, bool b);
void readFileIntoStringStream(std::string filename,
std::ifstream& inputFstream, std::stringstream& stream);
DataMode _recordingDataMode = DataMode::Binary;
SessionState _state = SessionState::Idle;
SessionState _lastState = SessionState::Idle;
std::string _playbackFilename;
std::ifstream _playbackFile;
std::string _playbackLineParsing;
std::ofstream _recordFile;
int _playbackLineNum = 1;
int _recordingEntryNum = 1;
KeyframeTimeRef _playbackTimeReferenceMode;
datamessagestructures::CameraKeyframe _prevRecordedCameraKeyframe;
bool _playbackActive_camera = false;
bool _playbackActive_time = false;
bool _playbackActive_script = false;
bool _hasHitEndOfCameraKeyframes = false;
bool _playbackPausedWithinDeltaTimePause = false;
bool _playbackLoopMode = false;
bool _playbackForceSimTimeAtStart = false;
double _playbackPauseOffset = 0.0;
double _previousTime = 0.0;
bool _saveRenderingDuringPlayback = false;
double _saveRenderingDeltaTime = 1.0 / 30.0;
double _saveRenderingCurrentRecordedTime = 0.0;
bool _shouldWaitForFinishLoadingWhenPlayback = false;
std::chrono::steady_clock::duration _saveRenderingDeltaTime_interpolation_usec;
std::chrono::steady_clock::time_point _saveRenderingCurrentRecordedTime_interpolation;
double _saveRenderingCurrentApplicationTime_interpolation = 0.0;
long long _saveRenderingClockInterpolation_countsPerSec = 1;
bool _saveRendering_isFirstFrame = true;
unsigned char _keyframeBuffer[_saveBufferMaxSize_bytes];
bool _cleanupNeededRecording = false;
bool _cleanupNeededPlayback = false;
const std::string scriptReturnPrefix = "return ";
std::vector<interaction::KeyframeNavigator::CameraPose> _keyframesCamera;
std::vector<datamessagestructures::TimeKeyframe> _keyframesTime;
std::vector<std::string> _keyframesScript;
std::vector<TimelineEntry> _timeline;
std::vector<std::string> _keyframesSavePropertiesBaseline_scripts;
std::vector<TimelineEntry> _keyframesSavePropertiesBaseline_timeline;
std::vector<std::string> _propertyBaselinesSaved;
const std::vector<std::string> _propertyBaselineRejects = {
"NavigationHandler.OrbitalNavigator.Anchor",
"NavigationHandler.OrbitalNavigator.Aim",
"NavigationHandler.OrbitalNavigator.RetargetAnchor",
"NavigationHandler.OrbitalNavigator.RetargetAim"
};
//A script that begins with an exact match of any of the strings contained in
// _scriptRejects will not be recorded
const std::vector<std::string> _scriptRejects = {
"openspace.sessionRecording.enableTakeScreenShotDuringPlayback",
"openspace.sessionRecording.startPlayback",
"openspace.sessionRecording.stopPlayback",
"openspace.sessionRecording.startRecording",
"openspace.sessionRecording.stopRecording",
"openspace.scriptScheduler.clear"
};
const std::vector<std::string> _navScriptsUsingNodes = {
"RetargetAnchor",
"Anchor",
"Aim"
};
//Any script snippet included in this vector will be trimmed from any script
// from the script manager, before it is recorded in the session recording file.
// The remainder of the script will be retained.
const std::vector<std::string> _scriptsToBeTrimmed = {
"openspace.sessionRecording.togglePlaybackPause"
};
//Any script snippet included in this vector will be trimmed from any script
// from the script manager, before it is recorded in the session recording file.
// The remainder of the script will be retained.
const std::vector<ScriptSubstringReplace> _scriptsToBeReplaced = {
{
"openspace.time.pauseToggleViaKeyboard",
"openspace.time.interpolateTogglePause"
}
};
std::vector<std::string> _loadedNodes;
unsigned int _idxTimeline_nonCamera = 0;
unsigned int _idxTime = 0;
unsigned int _idxScript = 0;
unsigned int _idxTimeline_cameraPtrNext = 0;
unsigned int _idxTimeline_cameraPtrPrev = 0;
unsigned int _idxTimeline_cameraFirstInTimeline = 0;
double _cameraFirstInTimeline_timestamp = 0;
int _nextCallbackHandle = 0;
std::vector<std::pair<CallbackHandle, StateChangeCallback>> _stateChangeCallbacks;
DataMode _conversionDataMode = DataMode::Binary;
int _conversionLineNum = 1;
const int _maximumRecursionDepth = 50;
};
// Instructions for bumping the file format version with new changes:
//
// 1. Create a new subclass with the current version # in its name, such as:
// SessionRecording_legacy_####, which inherits from SessionRecording
// 2. Override any method that changes in the new version. This includes both
// methods in SessionRecording class and structs in
// openspace::datamessagestructure that do data read/writes. Make the modified
// method/struct virtual, and override it in the new legacy subclass. This
// override will contain the code as it is before the new changes. This will
// need to be done in every legacy subclass/struct that exists, but only if that
// subclass does NOT already contain an override of that method/struct.
// 3. Override FileHeaderVersion with the version # of the new subclass (which is
// the version being replaced by the new changes).
// 4. Override TargetConvertVersion with the version # with the new changes. This
// is now the version that this legacy subclass converts up to.
// 5. Override getLegacyConversionResult method so that it creates an instance of
// the new version subclass. This is how the current version looks back to the
// legacy version that preceded it.
// 6. The convert method for frame types that changed will need to be changed
// (for example SessionRecording_legacy_0085::convertScript uses its own
// override of script keyframe for the conversion functionality).
class SessionRecording_legacy_0085 : public SessionRecording {
public:
SessionRecording_legacy_0085() : SessionRecording() {}
~SessionRecording_legacy_0085() override {}
char FileHeaderVersion[FileHeaderVersionLength+1] = "00.85";
char TargetConvertVersion[FileHeaderVersionLength+1] = "01.00";
std::string fileFormatVersion() override {
return std::string(FileHeaderVersion);
}
std::string targetFileFormatVersion() override {
return std::string(TargetConvertVersion);
}
std::string getLegacyConversionResult(std::string filename, int depth) override;
struct ScriptMessage_legacy_0085 : public datamessagestructures::ScriptMessage {
void read(std::istream* in) override {
size_t strLen;
//Read string length from file
in->read(reinterpret_cast<char*>(&strLen), sizeof(strLen));
if (strLen > saveBufferStringSize_max) {
throw ConversionError("Invalid script size for conversion read");
}
//Read back full string
std::vector<char> temp(strLen + 1);
in->read(temp.data(), strLen);
temp[strLen] = '\0';
_script.erase();
_script = temp.data();
}
};
protected:
bool convertScript(std::stringstream& inStream, DataMode mode, int lineNum,
std::string& inputLine, std::ofstream& outFile, unsigned char* buffer) override;
};
} // namespace openspace
#include "sessionrecording.inl"
#endif // __OPENSPACE_CORE___SESSIONRECORDING___H__