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OpenSpace/modules/base/dashboard/dashboarditemangle.h

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3.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2024 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_BASE___DASHBOARDITEMANGLE___H__
#define __OPENSPACE_MODULE_BASE___DASHBOARDITEMANGLE___H__
#include <openspace/rendering/dashboardtextitem.h>
#include <openspace/properties/optionproperty.h>
#include <openspace/properties/stringproperty.h>
#include <utility>
namespace openspace {
class SceneGraphNode;
namespace documentation { struct Documentation; }
class DashboardItemAngle : public DashboardTextItem {
public:
DashboardItemAngle(const ghoul::Dictionary& dictionary);
~DashboardItemAngle() override = default;
void render(glm::vec2& penPosition) override;
glm::vec2 size() const override;
static documentation::Documentation Documentation();
private:
struct Component {
properties::OptionProperty type;
properties::StringProperty nodeName;
SceneGraphNode* node;
};
static std::pair<glm::dvec3, std::string> positionAndLabel(Component& comp);
Component _source;
Component _reference;
Component _destination;
std::vector<char> _buffer;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_BASE___DASHBOARDITEMANGLE___H__