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OpenSpace/include/openspace/interaction/action.h

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___ACTION___H__
#define __OPENSPACE_CORE___ACTION___H__
#include <ghoul/glm.h>
#include <ghoul/misc/boolean.h>
#include <optional>
#include <string>
namespace openspace::interaction {
struct Action {
BooleanType(IsLocal);
/// Unique identifier that identifies this action. There is no special naming scheme
/// that we enforce, we are trying to stick to the same . separated structure that
/// hopefully provides some protection against accidentally reusing identifiers
std::string identifier;
/// The Lua script that gets executed whenever this action is triggered. Optional
/// parameters can be passed to actions which are accessible through an `args`
/// variable that contains all of the arguments passed into the action. This means
/// that the provided script must not use this variable name itself or the script will
/// not successfully execute
std::string command;
/// The human-readable name of this action. This name must not be unique, but it is
/// recommended that the combination of GuiPath + name should be unique to prevent
/// user confusion
std::string name;
/// A user-facing description of what the action does when it gets triggered. If the
/// action uses optional arguments, they should be described in here, too
std::string documentation;
/// This variable defines a subdivision of where this action is placed in a user
/// interface. The individual path components are separated by '/' with a leading '/'
/// for the root path
std::string guiPath = "/";
/// This variable, if specified, will be used as a hint to any potential user
/// interface as a desired background color. This can be used, for example, by the
/// user to visually group similar Actions together
std::optional<glm::vec4> color;
/// This variable, if specified, will be used as a hint to any potential user
/// interface as a desired text color. This can be used, for example, by the user to
/// visually group similar Actions together
std::optional<glm::vec4> textColor;
/// If this value is set to `Yes`, the execution of this action is restricted to the
/// current OpenSpace instance. If it is `No`, it is synchronized to other OpenSpace
/// instances, for example other nodes in a cluster environment, or to other OpenSpace
/// instances using a parallel connection
IsLocal isLocal = IsLocal::No;
};
} // namespace openspace::interaction
#endif // __OPENSPACE_CORE___ACTION___H__