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OpenSpace/modules/galaxy/rendering/renderablegalaxy.h
2025-12-16 13:40:19 +01:00

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5.3 KiB
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/*****************************************************************************************
* *
* OpenSpace *
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* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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#ifndef __OPENSPACE_MODULE_GALAXY___RENDERABLEGALAXY___H__
#define __OPENSPACE_MODULE_GALAXY___RENDERABLEGALAXY___H__
#include <openspace/rendering/renderable.h>
#include <openspace/properties/misc/optionproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/vector/vec3property.h>
#include <ghoul/glm.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <ghoul/opengl/uniformcache.h>
#include <filesystem>
#include <memory>
namespace openspace {
namespace volume { template <typename T> class RawVolume; }
class GalaxyRaycaster;
class RenderableGalaxy : public Renderable {
public:
explicit RenderableGalaxy(const ghoul::Dictionary& dictionary);
~RenderableGalaxy() override = default;
void initialize() override;
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& tasks) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
private:
void renderPoints(const RenderData& data);
void renderBillboards(const RenderData& data);
struct Result {
bool success;
std::vector<glm::vec3> positions;
std::vector<glm::vec3> color;
};
Result loadPointFile();
Result loadCachedFile(const std::filesystem::path& file);
glm::vec3 _volumeSize = glm::vec3(0.f);
glm::vec3 _pointScaling = glm::vec3(0.f);
properties::BoolProperty _volumeRenderingEnabled;
properties::BoolProperty _starRenderingEnabled;
properties::FloatProperty _stepSize;
properties::FloatProperty _absorptionMultiply;
properties::FloatProperty _emissionMultiply;
properties::OptionProperty _starRenderingMethod;
properties::FloatProperty _enabledPointsRatio;
properties::Vec3Property _rotation;
properties::FloatProperty _downScaleVolumeRendering;
properties::FloatProperty _numberOfRayCastingSteps;
std::unique_ptr<ghoul::opengl::Texture> _pointSpreadFunctionTexture;
std::unique_ptr<ghoul::filesystem::File> _pointSpreadFunctionFile;
std::filesystem::path _volumeFilename;
glm::ivec3 _volumeDimensions = glm::ivec3(0);
std::filesystem::path _pointsFilename;
std::filesystem::path _pointSpreadFunctionTexturePath;
std::filesystem::path _raycastingShader;
std::unique_ptr<GalaxyRaycaster> _raycaster;
std::unique_ptr<volume::RawVolume<glm::tvec4<GLubyte>>> _volume;
std::unique_ptr<ghoul::opengl::Texture> _texture;
glm::mat4 _pointTransform = glm::mat4(1.f);
glm::vec3 _aspect = glm::vec3(0.f);
float _opacityCoefficient = 0.f;
std::unique_ptr<ghoul::opengl::ProgramObject> _pointsProgram;
std::unique_ptr<ghoul::opengl::ProgramObject> _billboardsProgram;
UniformCache(
modelMatrix, viewProjectionMatrix, eyePosition, opacityCoefficient
) _uniformCachePoints;
UniformCache(
modelMatrix, viewProjectionMatrix, cameraUp, eyePosition, psfTexture
) _uniformCacheBillboards;
std::vector<float> _pointsData;
size_t _nPoints = 0;
GLuint _pointsVao = 0;
GLuint _positionVbo = 0;
GLuint _colorVbo = 0;
std::vector<glm::vec3> _pointPositionsCache;
std::vector<glm::vec3> _pointColorsCache;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_GALAXY___RENDERABLEGALAXY___H__