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https://github.com/OpenSpace/OpenSpace.git
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89 lines
4.2 KiB
C++
89 lines
4.2 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2025 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_MULTIRESVOLUME___MULTIRESVOLUMERAYCASTER___H__
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#define __OPENSPACE_MODULE_MULTIRESVOLUME___MULTIRESVOLUMERAYCASTER___H__
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#include <openspace/rendering/volumeraycaster.h>
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#include <openspace/util/boxgeometry.h>
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#include <ghoul/glm.h>
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#include <ghoul/opengl/bufferbinding.h>
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#include <ghoul/opengl/textureunit.h>
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#include <memory>
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namespace openspace {
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class AtlasManager;
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class TransferFunction;
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class TSP;
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class MultiresVolumeRaycaster : public VolumeRaycaster {
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public:
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MultiresVolumeRaycaster(std::shared_ptr<TSP> tsp,
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std::shared_ptr<AtlasManager> atlasManager,
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std::shared_ptr<TransferFunction> transferFunction);
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virtual ~MultiresVolumeRaycaster();
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void initialize();
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void deinitialize();
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void renderEntryPoints(const RenderData& data,
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ghoul::opengl::ProgramObject& program) override;
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void renderExitPoints(const RenderData& data,
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ghoul::opengl::ProgramObject& program) override;
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void preRaycast(const RaycastData& data,
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ghoul::opengl::ProgramObject& program) override;
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void postRaycast(const RaycastData& data,
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ghoul::opengl::ProgramObject& program) override;
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bool isCameraInside(const RenderData& data, glm::vec3& localPosition) override;
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std::filesystem::path boundsVertexShaderPath() const override;
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std::filesystem::path boundsFragmentShaderPath() const override;
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std::filesystem::path raycasterPath() const override;
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std::filesystem::path helperPath() const override;
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void setModelTransform(glm::mat4 transform);
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void setStepSizeCoefficient(float coefficient);
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private:
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BoxGeometry _boundingBox;
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glm::mat4 _modelTransform = glm::mat4(1.f);
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float _stepSizeCoefficient = 0.f;
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std::shared_ptr<TSP> _tsp;
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std::shared_ptr<AtlasManager> _atlasManager;
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std::shared_ptr<TransferFunction> _transferFunction;
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std::unique_ptr<ghoul::opengl::TextureUnit> _tfUnit;
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std::unique_ptr<ghoul::opengl::TextureUnit> _atlasUnit;
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std::unique_ptr<
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ghoul::opengl::BufferBinding<ghoul::opengl::bufferbinding::Buffer::ShaderStorage>
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> _atlasMapBinding;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_MULTIRESVOLUME___MULTIRESVOLUMERAYCASTER___H__
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