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OpenSpace/include/openspace/engine/configuration.h
Alexander Bock 820e90eab4 Happy new year
2025-01-14 16:21:08 +01:00

175 lines
6.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___CONFIGURATION___H__
#define __OPENSPACE_CORE___CONFIGURATION___H__
#include <openspace/properties/property.h>
#include <openspace/util/keys.h>
#include <ghoul/lua/luastate.h>
#include <ghoul/misc/dictionary.h>
#include <filesystem>
#include <map>
#include <string>
#include <vector>
namespace openspace {
namespace documentation { struct Documentation; }
struct Configuration {
Configuration() = default;
Configuration(Configuration&&) = default;
Configuration(const Configuration&) = delete;
Configuration& operator=(const Configuration&) = delete;
Configuration& operator=(Configuration&&) = default;
ghoul::Dictionary createDictionary();
std::string windowConfiguration = "${CONFIG}/single.json";
std::string asset;
std::string profile;
properties::Property::Visibility propertyVisibility =
properties::Property::Visibility::User;
std::vector<std::string> globalCustomizationScripts;
std::map<std::string, std::string> pathTokens = {
{ "CACHE" , "CACHE = \"${BASE}/cache\"" }
};
std::map<std::string, std::string> fonts;
struct FontSizes {
float frameInfo;
float shutdown;
float log;
float cameraInfo;
float versionInfo;
};
FontSizes fontSize;
struct Logging {
std::string level = "Info";
bool forceImmediateFlush = false;
std::string capabilitiesVerbosity = "Default";
std::vector<ghoul::Dictionary> logs;
};
Logging logging;
std::string scriptLog;
bool verboseScriptLog = false;
int scriptLogRotation = 3;
struct DocumentationInfo {
std::string path;
};
DocumentationInfo documentation;
std::string versionCheckUrl;
bool useMultithreadedInitialization = false;
struct LoadingScreen {
bool isShowingMessages = true;
bool isShowingNodeNames = true;
bool isShowingLogMessages = true;
};
LoadingScreen loadingScreen;
bool isCheckingOpenGLState = false;
bool isLoggingOpenGLCalls = false;
bool isPrintingEvents = false;
Key consoleKey = Key::GraveAccent;
float shutdownCountdown = 0.f;
bool shouldUseScreenshotDate = false;
bool sandboxedLua = true;
std::string onScreenTextScaling = "window";
bool usePerProfileCache = false;
bool isRenderingOnMasterDisabled = false;
glm::vec3 globalRotation = glm::vec3(0.0);
glm::vec3 screenSpaceRotation = glm::vec3(0.0);
glm::vec3 masterRotation = glm::vec3(0.0);
bool isConsoleDisabled = false;
bool bypassLauncher = false;
enum LayerServer {
All = 0,
NewYork,
Sweden,
Utah,
None
};
LayerServer layerServer = LayerServer::All;
std::map<std::string, ghoul::Dictionary> moduleConfigurations;
struct OpenGLDebugContext {
bool isActive = false;
bool printStacktrace = false;
bool isSynchronous = true;
struct IdentifierFilter {
std::string type;
std::string source;
unsigned int identifier = 0;
};
std::vector<IdentifierFilter> identifierFilters;
std::vector<std::string> severityFilters;
};
OpenGLDebugContext openGLDebugContext;
struct HTTPProxy {
bool usingHttpProxy = false;
std::string address;
unsigned int port = 0;
std::string authentication = "BASIC";
std::string user;
std::string password;
};
HTTPProxy httpProxy;
// Values not read from the openspace.cfg file
std::string sgctConfigNameInitialized;
static documentation::Documentation Documentation();
ghoul::lua::LuaState state;
};
std::filesystem::path findConfiguration(const std::string& filename = "openspace.cfg");
Configuration loadConfigurationFromFile(const std::filesystem::path& configurationFile,
const std::filesystem::path& settingsFile,
const glm::ivec2& primaryMonitorResolution);
Configuration::LayerServer stringToLayerServer(std::string_view server);
std::string layerServerToString(Configuration::LayerServer server);
} // namespace openspace
#endif // __OPENSPACE_CORE___CONFIGURATION___H__