Files
OpenSpace/modules/digitaluniverse/rendering/renderabledumeshes.h
Alexander Bock fc9b2ab091 Increase the compilation speed (#3545)
- Remove toStringConversion function and move json_helper include out of numericalproperty.inl
  - Optimizing some header files
  - Remove duplicate Lua functions from properties. 
  - Move List,Option,Selection,String, and TriggerProperty into misc folder
  - Move lua_helper include out of inline file
  - Add lua_helper to the precompiled header
  - Declare property functions as final. No longer have OptionProperty derive from IntProperty
  - Remove Dictionary header from properties
2025-03-14 11:22:40 +01:00

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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****************************************************************************************/
#ifndef __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEDUMESHES___H__
#define __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEDUMESHES___H__
#include <openspace/rendering/renderable.h>
#include <openspace/data/dataloader.h>
#include <openspace/properties/misc/optionproperty.h>
#include <openspace/properties/misc/stringproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/vector/ivec2property.h>
#include <openspace/properties/vector/vec3property.h>
#include <openspace/util/distanceconversion.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <ghoul/opengl/uniformcache.h>
#include <filesystem>
#include <unordered_map>
namespace ghoul::filesystem { class File; }
namespace ghoul::fontrendering { class Font; }
namespace ghoul::opengl {
class ProgramObject;
class Texture;
} // namespace ghoul::opengl
namespace openspace {
namespace documentation { struct Documentation; }
class RenderableDUMeshes : public Renderable {
public:
explicit RenderableDUMeshes(const ghoul::Dictionary& dictionary);
~RenderableDUMeshes() override = default;
void initialize() override;
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
private:
enum MeshType {
Solid = 0,
Wire = 1,
Point = 2,
INVALID = 9
};
struct RenderingMesh {
int meshIndex;
int colorIndex;
int textureIndex;
// From: Partiview User's Guide
// Brian Abbott
// Hayden Planetarium American Museum of Natural History New York, USA
// "Specifies the dimensions of the mesh"
// "If you wish to draw a line between points, then numU will be 1 while
// numV will equal the number of points to connect.
// If you want a square, 4000×4000 grid with lines every 200 units,
// then numU numV will both equal 21
int numU;
int numV;
MeshType style;
std::vector<GLuint> vaoArray;
std::vector<GLuint> vboArray;
std::vector<GLfloat> vertices;
};
void createMeshes();
void renderMeshes(const RenderData& data, const glm::dmat4& modelViewMatrix,
const glm::dmat4& projectionMatrix);
void renderLabels(const RenderData& data, const glm::dmat4& modelViewProjectionMatrix,
const glm::vec3& orthoRight, const glm::vec3& orthoUp);
bool loadData();
bool readSpeckFile();
bool _hasSpeckFile = true;
bool _dataIsDirty = true;
bool _textColorIsDirty = true;
bool _hasLabel = false;
properties::Vec3Property _textColor;
properties::FloatProperty _textOpacity;
properties::FloatProperty _textSize;
properties::BoolProperty _drawElements;
properties::BoolProperty _drawLabels;
properties::IVec2Property _textMinMaxSize;
properties::FloatProperty _lineWidth;
// DEBUG:
properties::OptionProperty _renderOption;
ghoul::opengl::ProgramObject* _program = nullptr;
UniformCache(modelViewTransform, projectionTransform, alphaValue,
color) _uniformCache;
std::shared_ptr<ghoul::fontrendering::Font> _font = nullptr;
std::filesystem::path _speckFile;
std::filesystem::path _labelFile;
DistanceUnit _unit = DistanceUnit::Parsec;
std::vector<float> _fullData;
dataloader::Labelset _labelset;
std::unordered_map<int, glm::vec3> _meshColorMap;
std::unordered_map<int, RenderingMesh> _renderingMeshesMap;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEDUMESHES___H__