Files
OpenSpace/modules/base/rendering/renderablesphereimagelocal.cpp
Emma Broman eb1cfec7bd Renderable property info walkthrough/cleanup (#3226)
A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions.

* Start rephrasing propertyinfos for more consistency

* Update eclipse cone propertyinfos

* Update `RenderableFov` property infos and group colors in UI

* `RenderableGalaxy` and `RenderableGlobe`

* Update more descriptions

* Moore descriptions

* Update docs for `RenderableShadowCylinder` and add properties

* `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`)

* `RnederableSphericalGrid`, and update line width info of other types, for consistency

* `RenderableStars` and `RenderableTimeVaryingSphere`

* Update more propertyinfos

* Fix inconsistent mentioning of true/false

* change some phrasings for increased consistency

* Update Renderbin description to include Sticker bin and remove extra property

* Rename `OutlineWeight` -> `OutlineWidth`

* Extend description about enable depth test for models

* Clarify what relative values mean for `RenderableNodeArrow`

* Elaborate on `RenderableLabel` size property

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
2024-05-20 09:24:40 +02:00

139 lines
5.4 KiB
C++

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#include <modules/base/rendering/renderablesphereimagelocal.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/util/sphere.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/opengl/texture.h>
#include <optional>
namespace {
constexpr openspace::properties::Property::PropertyInfo TextureInfo = {
"Texture",
"Texture",
"The path to an image on disk to use as a texture for this sphere. The image is "
"expected to be an equirectangular projection.",
openspace::properties::Property::Visibility::User
};
struct [[codegen::Dictionary(RenderableSphereImageLocal)]] Parameters {
// [[codegen::verbatim(TextureInfo.description)]]
std::filesystem::path texture;
// If true, the image for this sphere will not be loaded at startup but rather
// when the image is shown for the first time. Additionally, if the sphere is
// disabled, the image will automatically be unloaded.
std::optional<bool> lazyLoading;
};
#include "renderablesphereimagelocal_codegen.cpp"
} // namespace
namespace openspace {
documentation::Documentation RenderableSphereImageLocal::Documentation() {
return codegen::doc<Parameters>(
"base_renderable_sphere_image_local",
RenderableSphere::Documentation()
);
}
RenderableSphereImageLocal::RenderableSphereImageLocal(
const ghoul::Dictionary& dictionary)
: RenderableSphere(dictionary)
, _texturePath(TextureInfo)
{
const Parameters p = codegen::bake<Parameters>(dictionary);
_texturePath = p.texture.string();
_textureFile = std::make_unique<ghoul::filesystem::File>(_texturePath.value());
_texturePath.onChange([this]() {
loadTexture();
});
addProperty(_texturePath);
_textureFile->setCallback([this]() { _textureIsDirty = true; });
}
bool RenderableSphereImageLocal::isReady() const {
return RenderableSphere::isReady() && _texture;
}
void RenderableSphereImageLocal::initializeGL() {
RenderableSphere::initializeGL();
if (!_isLoadingLazily) {
loadTexture();
}
}
void RenderableSphereImageLocal::deinitializeGL() {
_texture = nullptr;
RenderableSphere::deinitializeGL();
}
void RenderableSphereImageLocal::update(const UpdateData& data) {
RenderableSphere::update(data);
if (_textureIsDirty) {
loadTexture();
_textureIsDirty = false;
}
}
void RenderableSphereImageLocal::bindTexture() {
_texture->bind();
}
void RenderableSphereImageLocal::loadTexture() {
if (_texturePath.value().empty()) {
return;
}
std::unique_ptr<ghoul::opengl::Texture> texture =
ghoul::io::TextureReader::ref().loadTexture(_texturePath.value(), 2);
if (!texture) {
LWARNINGC(
"RenderableSphereImageLocal",
std::format("Could not load texture from '{}'", absPath(_texturePath))
);
return;
}
LDEBUGC(
"RenderableSphereImageLocal",
std::format("Loaded texture from '{}'", absPath(_texturePath))
);
texture->uploadTexture();
texture->setFilter(ghoul::opengl::Texture::FilterMode::LinearMipMap);
texture->purgeFromRAM();
_texture = std::move(texture);
}
} // namespace openspace