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https://github.com/OpenSpace/OpenSpace.git
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117 lines
5.2 KiB
C++
117 lines
5.2 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2024 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEPLANETPROJECTION___H__
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#define __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEPLANETPROJECTION___H__
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#include <openspace/rendering/renderable.h>
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#include <modules/spacecraftinstruments/util/projectioncomponent.h>
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#include <openspace/properties/optionproperty.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/triggerproperty.h>
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#include <openspace/properties/vector/vec3property.h>
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#include <ghoul/opengl/uniformcache.h>
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namespace openspace {
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namespace documentation { struct Documentation; }
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struct Image;
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class Sphere;
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namespace planetgeometry { class PlanetGeometry; }
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class RenderablePlanetProjection : public Renderable {
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public:
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RenderablePlanetProjection(const ghoul::Dictionary& dict);
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~RenderablePlanetProjection() override;
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void initializeGL() override;
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void deinitializeGL() override;
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bool isReady() const override;
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void render(const RenderData& data, RendererTasks& rendererTask) override;
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void update(const UpdateData& data) override;
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ghoul::opengl::Texture& baseTexture() const;
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static documentation::Documentation Documentation();
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private:
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void loadColorTexture();
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void loadHeightTexture();
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void createSphere();
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glm::mat4 attitudeParameters(double time, const glm::vec3& up);
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void imageProjectGPU(const ghoul::opengl::Texture& projectionTexture,
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const glm::mat4& projectorMatrix);
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ProjectionComponent _projectionComponent;
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properties::OptionProperty _colorTexturePaths;
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properties::StringProperty _addColorTexturePath;
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bool _colorTextureDirty = false;
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properties::OptionProperty _heightMapTexturePaths;
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properties::StringProperty _addHeightMapTexturePath;
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bool _heightMapTextureDirty = false;
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ghoul::opengl::ProgramObject* _programObject = nullptr;
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ghoul::opengl::ProgramObject* _fboProgramObject = nullptr;
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UniformCache(sun_pos, modelTransform, modelViewProjectionTransform, hasBaseMap,
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hasHeightMap, heightExaggeration, meridianShift, ambientBrightness,
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projectionFading, baseTexture, projectionTexture,
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heightTexture) _mainUniformCache;
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UniformCache(projectionTexture, ProjectorMatrix, ModelTransform, boresight,
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radius, segments) _fboUniformCache;
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std::unique_ptr<ghoul::opengl::Texture> _baseTexture;
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std::unique_ptr<ghoul::opengl::Texture> _heightMapTexture;
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properties::FloatProperty _heightExaggeration;
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properties::BoolProperty _meridianShift;
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properties::FloatProperty _ambientBrightness;
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properties::IntProperty _maxProjectionsPerFrame;
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properties::IntProperty _projectionsInBuffer;
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properties::TriggerProperty _clearProjectionBuffer;
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properties::Vec3Property _radius;
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properties::IntProperty _segments;
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std::unique_ptr<Sphere> _sphere;
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glm::mat4 _transform = glm::mat4(1.f);
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glm::mat4 _projectorMatrix = glm::mat4(1.f);
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glm::vec3 _boresight = glm::vec3(0.f);
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std::vector<Image> _imageTimes;
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GLuint _quad = 0;
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GLuint _vertexPositionBuffer = 0;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_SPACECRAFTINSTRUMENTS___RENDERABLEPLANETPROJECTION___H__
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