mirror of
https://github.com/OpenSpace/OpenSpace.git
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143 lines
5.9 KiB
C++
143 lines
5.9 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2021 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/statemachine/statemachinemodule.h>
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#include <openspace/engine/globals.h>
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#include <openspace/engine/moduleengine.h>
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#include <openspace/scripting/scriptengine.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/misc.h>
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#include <optional>
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namespace openspace::luascriptfunctions {
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int createStateMachine(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, { 2, 3 }, "lua::createStateMachine");
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auto [states, transitions, startState] = ghoul::lua::values<
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ghoul::Dictionary, ghoul::Dictionary, std::optional<std::string>
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>(L);
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StateMachineModule* module = global::moduleEngine->module<StateMachineModule>();
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module->initializeStateMachine(
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std::move(states),
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std::move(transitions),
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std::move(startState)
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);
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return 0;
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}
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int destroyStateMachine(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::destroyStateMachine");
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StateMachineModule* module = global::moduleEngine->module<StateMachineModule>();
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module->deinitializeStateMachine();
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return 0;
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}
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int goToState(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::goToState");
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std::string newState = ghoul::lua::value<std::string>(L);
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StateMachineModule* module = global::moduleEngine->module<StateMachineModule>();
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module->transitionTo(newState);
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LINFOC("StateMachine", "Transitioning to " + newState);
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return 0;
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}
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int setInitialState(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::setStartState");
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std::string startState = ghoul::lua::value<std::string>(L);
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StateMachineModule* module = global::moduleEngine->module<StateMachineModule>();
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module->setInitialState(startState);
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LINFOC("StateMachine", "Initial state set to: " + startState);
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return 0;
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}
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int currentState(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::currentState");
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StateMachineModule* module = global::moduleEngine->module<StateMachineModule>();
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std::string currentState = module->currentState();
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ghoul::lua::push(L, std::move(currentState));
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return 1;
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}
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int possibleTransitions(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::possibleTransitions");
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StateMachineModule* module = global::moduleEngine->module<StateMachineModule>();
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std::vector<std::string> transitions = module->possibleTransitions();
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ghoul::lua::push(L, transitions);
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return 1;
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}
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int canGoToState(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::canGoToState");
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std::string state = ghoul::lua::value<std::string>(L);
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StateMachineModule* module = global::moduleEngine->module<StateMachineModule>();
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ghoul::lua::push(L, module->canGoToState(state));
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return 1;
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}
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int printCurrentStateInfo(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 0, "lua::printCurrentStateInfo");
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StateMachineModule* module = global::moduleEngine->module<StateMachineModule>();
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if (module->hasStateMachine()) {
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std::string currentState = module->currentState();
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std::vector<std::string> transitions = module->possibleTransitions();
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LINFOC("StateMachine", fmt::format(
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"Currently in state: '{}'. Can transition to states: [ {} ]",
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currentState,
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ghoul::join(transitions, ",")
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));
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}
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else {
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LINFOC("StateMachine", "No state machine has been created");
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}
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return 1;
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}
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int saveToDotFile(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, { 1, 2 }, "lua::saveToDotFile");
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auto [filename, directory] =
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ghoul::lua::values<std::string, std::optional<std::string>>(L);
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StateMachineModule* module = global::moduleEngine->module<StateMachineModule>();
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if (directory.has_value()) {
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module->saveToFile(filename, *directory);
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}
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else {
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module->saveToFile(filename);
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}
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return 0;
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}
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} //namespace openspace::luascriptfunctions
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