Files
OpenSpace/include/openspace/util/timemanager.h
Emil Axelsson 7181de4673 Feature/webgui ops (#723)
* Update node packages, download nodejs in build process, start server from openspace process
  * Patch CEF cmake automatically
  * Build webserver automatically
  * Work on CMake for WebBrowser, Webgui and CefWebGui
  * Map key modifiers to CEF
  * Smooth time interpolation in webgui
  * Automatically focus on search field in filter lists
  * Move webgui code to external repositories
  * Use asset system to distribute webgui
  * Remove webgui from main repository
  * Add support for right click in webgui and improve timetopic
  * Resolve cmake policy warning
  * Add relative time interpolation to lua interface
  * Sanitize json error message before logging error. Workaround for #736
  * Added gui properties to scene graph nodes
  * Add version topic
  * Add shortcuttopic
  * Add ability to disable rendering of cefwebgui
  * Don't do message loop work if there is no browser.
  * Set correct path to nodejs on unix
  * Message loop work in presync
  * modifications for shortcuts in gui, added names for shortcuts
  * Set properties via lua scripts
  * Allow gui grouping for shortcuts
  * Add gui paths keybindings
  * Blocking keyboard callbacks when webgui has keyboard focus in an editable field
  * Allow disabling of WebBrowser and CefWebGui
  * Make it possible to hide GUI
  * Get rid of redundant dashboard items if web gui is used
  * Hide WebGUI on slave nodes
  * Hide WebGUI on main rendering window if a GUI window exists
 * Enable WebGUI on default unless it is overwritten in the openspace.cfg
  * Add guiName for propery owners in socket api
2018-11-05 20:45:38 -05:00

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___TIMEMANAGER___H__
#define __OPENSPACE_CORE___TIMEMANAGER___H__
#include <openspace/util/syncdata.h>
#include <openspace/util/time.h>
#include <openspace/util/timeline.h>
#include <functional>
#include <utility>
#include <vector>
#include <deque>
#include <functional>
#include <openspace/util/timeline.h>
#include <openspace/util/time.h>
#include <openspace/util/syncdata.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/scalar/floatproperty.h>
namespace openspace {
struct TimeKeyframeData {
Time time;
double delta;
bool pause = false;
bool jump = false;
};
class TimeManager : public properties::PropertyOwner {
public:
using CallbackHandle = int;
using TimeChangeCallback = std::function<void()>;
TimeManager();
const Time& time() const;
const Time& integrateFromTime() const;
const Timeline<TimeKeyframeData>& timeline() const;
std::vector<Syncable*> getSyncables();
void preSynchronization(double dt);
TimeKeyframeData interpolate(double applicationTime);
void setTimeNextFrame(Time t);
void setDeltaTime(double deltaTime);
void setPause(bool pause);
/**
* Returns the delta time, unaffected by pause
*/
double targetDeltaTime() const;
/*
* Returns the current delta time, as affected by pause
*/
double deltaTime() const;
bool isPaused() const;
float defaultTimeInterpolationDuration() const;
float defaultDeltaTimeInterpolationDuration() const;
float defaultPauseInterpolationDuration() const;
float defaultUnpauseInterpolationDuration() const;
void interpolateTime(double targetTime, double durationSeconds);
void interpolateTimeRelative(double delta, double durationSeconds);
void interpolateDeltaTime(double targetDeltaTime, double durationSeconds);
void interpolatePause(bool pause, double durationSeconds);
void addKeyframe(double timestamp, TimeKeyframeData kf);
void removeKeyframesBefore(double timestamp, bool inclusive = false);
void removeKeyframesAfter(double timestamp, bool inclusive = false);
size_t nKeyframes() const;
void clearKeyframes();
CallbackHandle addTimeChangeCallback(TimeChangeCallback cb);
CallbackHandle addDeltaTimeChangeCallback(TimeChangeCallback cb);
CallbackHandle addTimeJumpCallback(TimeChangeCallback cb);
CallbackHandle addTimelineChangeCallback(TimeChangeCallback cb);
void removeTimeChangeCallback(CallbackHandle handle);
void removeDeltaTimeChangeCallback(CallbackHandle handle);
void triggerPlaybackStart();
void removeTimeJumpCallback(CallbackHandle handle);
void removeTimelineChangeCallback(CallbackHandle handle);
private:
void progressTime(double dt);
void applyKeyframeData(const TimeKeyframeData& keyframe);
TimeKeyframeData interpolate(const Keyframe<TimeKeyframeData>& past,
const Keyframe<TimeKeyframeData>& future, double time);
Timeline<TimeKeyframeData> _timeline;
SyncData<Time> _currentTime;
SyncData<Time> _integrateFromTime;
bool _timePaused = false;
double _targetDeltaTime = 1.0;
double _deltaTime = 0.0;
double _lastTime = 0;
bool _lastTimePaused = false;
double _lastDeltaTime = 0;
properties::FloatProperty _defaultTimeInterpolationDuration;
properties::FloatProperty _defaultDeltaTimeInterpolationDuration;
properties::FloatProperty _defaultPauseInterpolationDuration;
properties::FloatProperty _defaultUnpauseInterpolationDuration;
bool _shouldSetTime = false;
Time _timeNextFrame;
bool _timelineChanged;
double _latestConsumedTimestamp = -std::numeric_limits<double>::max();
int _nextCallbackHandle = 0;
bool _playbackModeEnabled = false;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timeChangeCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _deltaTimeChangeCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timeJumpCallbacks;
std::vector<std::pair<CallbackHandle, TimeChangeCallback>> _timelineChangeCallbacks;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___TIMEMANAGER___H__