Files
OpenSpace/modules/base/rendering/renderableboxgrid.h
Emil Axelsson 0d2935c43b Feature/gaia mission merge (#766)
* Add Adam Aslegård's module that renders Gaia mission stars
 * Add module for Gaia mission
 * Add CCfits and cfitsio submodules and the implemented fitsfilereader module from the OpenSpace-sun-earth-event branch
 * Add a TaskRunner to read from a fits file
2018-11-20 18:19:08 -05:00

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3.6 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
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* Copyright (c) 2014-2018 *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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#ifndef __OPENSPACE_MODULE_BASE___RENDERABLEBOXGRID___H__
#define __OPENSPACE_MODULE_BASE___RENDERABLEBOXGRID___H__
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/matrix/dmat4property.h>
#include <openspace/properties/scalar/intproperty.h>
#include <openspace/properties/vector/vec3property.h>
#include <openspace/properties/vector/vec4property.h>
#include <ghoul/opengl/ghoul_gl.h>
namespace ghoul::opengl {
class ProgramObject;
} // namespace ghoul::opengl
namespace openspace::documentation { struct Documentation; }
namespace openspace {
class RenderableBoxGrid : public Renderable {
public:
RenderableBoxGrid(const ghoul::Dictionary& dictionary);
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
protected:
struct Vertex {
float location[3];
};
ghoul::opengl::ProgramObject* _gridProgram = nullptr;
properties::DMat4Property _gridMatrix;
properties::Vec4Property _gridColor;
properties::IntProperty _segments;
properties::FloatProperty _lineWidth;
properties::Vec3Property _size;
bool _gridIsDirty = true;
GLuint _vaoID = 0;
GLuint _vBufferID = 0;
GLenum _mode = GL_LINE_STRIP;
std::vector<Vertex> _varray;
};
}// namespace openspace
#endif // __OPENSPACE_MODULE_BASE___RENDERABLEBOXGRID___H__