Files
OpenSpace/modules/base/rendering/renderablesphericalgrid.h
Alexander Bock 8ddc794cda Feature/alex is flying (#729)
* Correctly specify maximum text sizes for grids
 * Use StaticScale transformations in grids and remove fixed radius
 * Fix Verifier to let grids accept non-integer min and max sizes
 * Add a new scale that changes it's value based on the current time and a reference time
 * Add a proper radiosphere that grows in real time (closes #728)
 * Add default globe customization folders to the assets (closes #724)
 * Add new dashboarditem that shows the current camera velocity (closes #702)
 * Add ability to add interesting times to a scene (closes #715)
 * Reenable keybindings gui element
 * Add ShortcutManager
 * Add ability to bind keyless keybinds to use as arbitrary shortcuts (closes #710)
2018-10-08 03:00:35 -04:00

86 lines
3.7 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2018 *
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#ifndef __OPENSPACE_MODULE_BASE___RENDERABLESPHERICALGRID___H__
#define __OPENSPACE_MODULE_BASE___RENDERABLESPHERICALGRID___H__
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/matrix/dmat4property.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/scalar/intproperty.h>
#include <openspace/properties/vector/vec4property.h>
#include <ghoul/opengl/ghoul_gl.h>
namespace ghoul::opengl { class ProgramObject; }
namespace openspace::documentation { struct Documentation; }
namespace openspace {
class RenderableSphericalGrid : public Renderable {
public:
RenderableSphericalGrid(const ghoul::Dictionary& dictionary);
~RenderableSphericalGrid() = default;
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
protected:
struct Vertex {
float location[3];
};
ghoul::opengl::ProgramObject* _gridProgram;
properties::DMat4Property _gridMatrix;
properties::Vec4Property _gridColor;
properties::IntProperty _segments;
properties::FloatProperty _lineWidth;
bool _gridIsDirty = true;
GLuint _vaoID = 0;
GLuint _vBufferID = 0;
GLuint _iBufferID = 0;
GLenum _mode = GL_LINES;
unsigned int _isize = 0;
unsigned int _vsize = 0;
std::vector<Vertex> _varray;
std::vector<int> _iarray;
};
}// namespace openspace
#endif // __OPENSPACE_MODULE_BASE___RENDERABLESPHERICALGRID___H__