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* Solve bug related to corrupted texture tiles for certain sizes. * Regard layer settings when sampling height map. * Make Tile in to a class instead of a struct. * Memory aware lru cache. Needs cleanup. * Clean up and comment. * Clean up and comment. * Clean up * Clean up and comment. * Fix compilation error on Windows. * Specify data type explicitly in GDAL xml config files for Utah height maps. Closes #242 * Update the key type for the memory aware lru cache and use a unordered map instead of a map. * Solve pixel row size bug. * Solve initialization bug. * Add cache size as property of the globe browsing module. * Use memory aware tile cache for text tile provider. * Log GDAL errors as GHOUL messages * Add the ability to toggle tile level limiting by available data * Add ability to toggle GDAL logging * Add lock guard to memory aware tile cache * create base class rawtiledatareader that can be extended with different implementations than GDAL. * Let GdalWrapper take care of global GDAL settings. * Move iodescription to separate file * Move some functionality from gdalrawtiledatareader to rawtiledatareader * Move functionality from gdalrawtiledatareader to rawtiledatareader. * GDAL is no longer a necessary dependency for the globebrowsing module. However to read tiles, the SimpleRawTileDataReader needs to be implemented. Otherwise GDAL is needed. * Add ifdef check for GLOBEBROWSING_USE_GDAL * Implement SimpleRawTileDataReader. Currently can only read pow 2 textures. * Change ints to unsigned long longs * Limit number of texture creations per tile provider per frame * Solve linker error on windows * Fix Windows build errors * Fix crash in reading local patches * Update lodglobe descriptions * Abstract away overviews in gdal raw tile data reader * Update Mars and Moon configs. * Update screenshot script * Update ghoul version * Remove use of interaction depth below ellipsoid * Normalize direction vector * Use scale for distance swotch * Go back to use of interaction depth below ellipsoid * Fix comments on pull request. * TileProviderByLevel error does not propagate up. * Comment on mars and moon mod file * Add model space cut off level as a property * Update ChunkTile struct * Minor clean up * Go back tu constructor for ChunkTile
144 lines
5.4 KiB
C++
144 lines
5.4 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/tile/tileprovider/texttileprovider.h>
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#include <modules/globebrowsing/geometry/geodeticpatch.h>
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#include <modules/globebrowsing/tile/tileindex.h>
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#include <modules/globebrowsing/cache/memoryawaretilecache.h>
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#include <openspace/engine/openspaceengine.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/font/fontmanager.h>
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#include <ghoul/font/fontrenderer.h>
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#include <ghoul/io/texture/texturereader.h>
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#include <ghoul/misc/dictionary.h>
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using namespace ghoul::fontrendering;
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namespace openspace {
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namespace globebrowsing {
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namespace tileprovider {
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TextTileProvider::TextTileProvider(const glm::uvec2& textureSize, size_t fontSize)
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: _textureSize(textureSize)
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, _fontSize(fontSize)
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{
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_font = OsEng.fontManager().font("Mono", _fontSize);
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_fontRenderer = std::unique_ptr<FontRenderer>(FontRenderer::createDefault());
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_fontRenderer->setFramebufferSize(textureSize);
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glGenFramebuffers(1, &_fbo);
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}
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TextTileProvider::~TextTileProvider() {
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glDeleteFramebuffers(1, &_fbo);
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}
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Tile TextTileProvider::getTile(const TileIndex& tileIndex) {
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cache::ProviderTileKey key = { tileIndex, uniqueIdentifier() };
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if (!cache::MemoryAwareTileCache::ref().exist(key)) {
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cache::MemoryAwareTileCache::ref().put(
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key, createChunkIndexTile(tileIndex));
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}
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return cache::MemoryAwareTileCache::ref().get(key);
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}
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Tile TextTileProvider::getDefaultTile() {
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return Tile::TileUnavailable;
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}
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Tile::Status TextTileProvider::getTileStatus(const TileIndex& index) {
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return Tile::Status::OK;
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}
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TileDepthTransform TextTileProvider::depthTransform() {
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TileDepthTransform transform;
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transform.depthOffset = 0.0f;
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transform.depthScale = 1.0f;
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return transform;
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}
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void TextTileProvider::update() {}
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void TextTileProvider::reset() {
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cache::MemoryAwareTileCache::ref().clear();
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}
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Tile TextTileProvider::createChunkIndexTile(const TileIndex& tileIndex) {
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Tile tile = backgroundTile(tileIndex);
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// Keep track of defaultFBO and viewport to be able to reset state when done
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GLint defaultFBO;
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GLint viewport[4];
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glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO);
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glGetIntegerv(GL_VIEWPORT, viewport);
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// Render to texture
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glBindFramebuffer(GL_FRAMEBUFFER, _fbo);
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glFramebufferTexture2D(
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GL_FRAMEBUFFER,
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GL_COLOR_ATTACHMENT0,
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GL_TEXTURE_2D,
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*(tile.texture()),
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0
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);
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glViewport(
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0, 0,
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static_cast<GLsizei>(tile.texture()->width()),
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static_cast<GLsizei>(tile.texture()->height())
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);
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ghoul_assert(_fontRenderer != nullptr, "_fontRenderer must not be null");
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renderText(*_fontRenderer, tileIndex);
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// Reset state: bind default FBO and set viewport to what it was
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glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO);
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glViewport(viewport[0], viewport[1], viewport[2], viewport[3]);
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return tile;
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}
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int TextTileProvider::maxLevel() {
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return 1337; // unlimited
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}
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TileIndex::TileHashKey TextTileProvider::toHash(const TileIndex& tileIndex) const {
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return tileIndex.hashKey();
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}
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Tile TextTileProvider::backgroundTile(const TileIndex& tileIndex) const {
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glm::uvec4 color = { 0, 0, 0, 0 };
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return Tile::createPlainTile(_textureSize, color);
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}
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} // namespace tileprovider
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} // namespace globebrowsing
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} // namespace openspace
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