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* Solve bug related to corrupted texture tiles for certain sizes. * Regard layer settings when sampling height map. * Make Tile in to a class instead of a struct. * Memory aware lru cache. Needs cleanup. * Clean up and comment. * Clean up and comment. * Clean up * Clean up and comment. * Fix compilation error on Windows. * Specify data type explicitly in GDAL xml config files for Utah height maps. Closes #242 * Update the key type for the memory aware lru cache and use a unordered map instead of a map. * Solve pixel row size bug. * Solve initialization bug. * Add cache size as property of the globe browsing module. * Use memory aware tile cache for text tile provider. * Log GDAL errors as GHOUL messages * Add the ability to toggle tile level limiting by available data * Add ability to toggle GDAL logging * Add lock guard to memory aware tile cache * create base class rawtiledatareader that can be extended with different implementations than GDAL. * Let GdalWrapper take care of global GDAL settings. * Move iodescription to separate file * Move some functionality from gdalrawtiledatareader to rawtiledatareader * Move functionality from gdalrawtiledatareader to rawtiledatareader. * GDAL is no longer a necessary dependency for the globebrowsing module. However to read tiles, the SimpleRawTileDataReader needs to be implemented. Otherwise GDAL is needed. * Add ifdef check for GLOBEBROWSING_USE_GDAL * Implement SimpleRawTileDataReader. Currently can only read pow 2 textures. * Change ints to unsigned long longs * Limit number of texture creations per tile provider per frame * Solve linker error on windows * Fix Windows build errors * Fix crash in reading local patches * Update lodglobe descriptions * Abstract away overviews in gdal raw tile data reader * Update Mars and Moon configs. * Update screenshot script * Update ghoul version * Remove use of interaction depth below ellipsoid * Normalize direction vector * Use scale for distance swotch * Go back to use of interaction depth below ellipsoid * Fix comments on pull request. * TileProviderByLevel error does not propagate up. * Comment on mars and moon mod file * Add model space cut off level as a property * Update ChunkTile struct * Minor clean up * Go back tu constructor for ChunkTile
165 lines
6.6 KiB
C++
165 lines
6.6 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/tile/tileprovider/tileprovider.h>
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#include <modules/globebrowsing/tile/tileselector.h>
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#include <openspace/util/factorymanager.h>
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#include <ghoul/misc/dictionary.h>
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#include <ghoul/logging/logmanager.h>
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#include <climits>
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namespace {
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const std::string _loggerCat = "TileProvider";
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const char* KeyType = "Type";
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}
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namespace openspace {
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namespace globebrowsing {
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namespace tileprovider {
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unsigned int TileProvider::_numTileProviders = 0;
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std::unique_ptr<TileProvider> TileProvider::createFromDictionary(const ghoul::Dictionary& dictionary) {
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std::string type = "LRUCaching";
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dictionary.getValue(KeyType, type);
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auto factory = FactoryManager::ref().factory<TileProvider>();
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std::unique_ptr<TileProvider> result = factory->create(type, dictionary);
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if (result == nullptr) {
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LERROR("Failed creating TileProvider of type '" << type << "'");
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return nullptr;
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}
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return result;
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}
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TileProvider::TileProvider() :
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properties::PropertyOwner("tileProvider"),
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_initialized(false) {
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initialize();
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}
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TileProvider::TileProvider(const ghoul::Dictionary& dictionary)
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: properties::PropertyOwner("tileProvider")
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, _initialized(false)
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{
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initialize();
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};
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float TileProvider::noDataValueAsFloat() {
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ghoul_assert(_initialized, "TileProvider was not initialized.");
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return std::numeric_limits<float>::min();
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}
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ChunkTile TileProvider::getChunkTile(TileIndex tileIndex, int parents, int maxParents) {
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ghoul_assert(_initialized, "TileProvider was not initialized.");
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TileUvTransform uvTransform;
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uvTransform.uvOffset = glm::vec2(0, 0);
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uvTransform.uvScale = glm::vec2(1, 1);
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// Step 1. Traverse 0 or more parents up the chunkTree as requested by the caller
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for (int i = 0; i < parents && tileIndex.level > 1; i++) {
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tileselector::ascendToParent(tileIndex, uvTransform);
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}
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maxParents -= parents;
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// Step 2. Traverse 0 or more parents up the chunkTree to make sure we're inside
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// the range of defined data.
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int maximumLevel = maxLevel();
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while (tileIndex.level > maximumLevel){
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tileselector::ascendToParent(tileIndex, uvTransform);
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maxParents--;
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}
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if(maxParents < 0){
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return ChunkTile{ Tile::TileUnavailable, uvTransform, TileDepthTransform() };
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}
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// Step 3. Traverse 0 or more parents up the chunkTree until we find a chunk that
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// has a loaded tile ready to use.
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while (tileIndex.level > 1) {
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Tile tile = getTile(tileIndex);
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if (tile.status() != Tile::Status::OK) {
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if (--maxParents < 0){
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return ChunkTile{ Tile::TileUnavailable, uvTransform, TileDepthTransform() };
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}
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tileselector::ascendToParent(tileIndex, uvTransform);
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}
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else {
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return ChunkTile{ tile, uvTransform, TileDepthTransform() };
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}
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}
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return ChunkTile{ Tile::TileUnavailable, uvTransform, TileDepthTransform() };
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}
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ChunkTilePile TileProvider::getChunkTilePile(TileIndex tileIndex, int pileSize){
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ghoul_assert(_initialized, "TileProvider was not initialized.");
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ghoul_assert(pileSize >= 0, "pileSize must be positive");
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ChunkTilePile chunkTilePile;
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chunkTilePile.resize(pileSize);
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for (size_t i = 0; i < pileSize; ++i) {
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chunkTilePile[i] = getChunkTile(tileIndex, i);
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if (chunkTilePile[i].tile.status() == Tile::Status::Unavailable) {
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if (i>0) {
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chunkTilePile[i].tile = chunkTilePile[i-1].tile;
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chunkTilePile[i].uvTransform.uvOffset = chunkTilePile[i-1].uvTransform.uvOffset;
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chunkTilePile[i].uvTransform.uvScale = chunkTilePile[i-1].uvTransform.uvScale;
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}
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else {
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chunkTilePile[i].tile = getDefaultTile();
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chunkTilePile[i].uvTransform.uvOffset = { 0, 0 };
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chunkTilePile[i].uvTransform.uvScale = { 1, 1 };
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}
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}
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}
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return std::move(chunkTilePile);
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}
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bool TileProvider::initialize() {
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ghoul_assert(!_initialized, "TileProvider can only be initialized once.");
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_uniqueIdentifier = _numTileProviders;
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_numTileProviders++;
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if (_numTileProviders == UINT_MAX) {
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_numTileProviders--;
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return false;
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}
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_initialized = true;
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return true;
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}
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unsigned int TileProvider::uniqueIdentifier() const {
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ghoul_assert(_initialized, "TileProvider was not initialized.");
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return _uniqueIdentifier;
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}
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} // namespace tileprovider
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} // namespace globebrowsing
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} // namespace openspace
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