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OpenSpace/modules/globebrowsing/globes/renderableglobe.cpp

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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****************************************************************************************/
// globe browsing
#include <modules/globebrowsing/globes/renderableglobe.h>
#include <modules/globebrowsing/tile/tileselector.h>
#include <modules/globebrowsing/globes/pointglobe.h>
#include <modules/globebrowsing/globes/chunkedlodglobe.h>
#include <modules/globebrowsing/rendering/layermanager.h>
// open space includes
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/scene/scenegraphnode.h>
#include <modules/debugging/rendering/debugrenderer.h>
// ghoul includes
#include <ghoul/misc/assert.h>
#include <ghoul/misc/threadpool.h>
namespace {
const std::string _loggerCat = "RenderableGlobe";
// Keys for the dictionary
const std::string keyFrame = "Frame";
const std::string keyRadii = "Radii";
const std::string keyInteractionDepthBelowEllipsoid =
"InteractionDepthBelowEllipsoid";
const std::string keyCameraMinHeight = "CameraMinHeight";
const std::string keySegmentsPerPatch = "SegmentsPerPatch";
const std::string keyLayers = "Layers";
}
namespace openspace {
namespace globebrowsing {
RenderableGlobe::RenderableGlobe(const ghoul::Dictionary& dictionary)
: _generalProperties({
properties::BoolProperty("enabled", "Enabled", true),
properties::BoolProperty("performShading", "perform shading", true),
properties::BoolProperty("atmosphere", "atmosphere", false),
properties::FloatProperty("lodScaleFactor", "lodScaleFactor",10.0f, 1.0f, 50.0f),
properties::FloatProperty("cameraMinHeight", "cameraMinHeight", 100.0f, 0.0f, 1000.0f)
})
, _debugProperties({
properties::BoolProperty("saveOrThrowCamera", "save or throw camera", false),
properties::BoolProperty("showChunkEdges", "show chunk edges", false),
properties::BoolProperty("showChunkBounds", "show chunk bounds", false),
properties::BoolProperty("showChunkAABB", "show chunk AABB", false),
properties::BoolProperty("showHeightResolution", "show height resolution", false),
properties::BoolProperty("showHeightIntensities", "show height intensities", false),
properties::BoolProperty("performFrustumCulling", "perform frustum culling", true),
properties::BoolProperty("performHorizonCulling", "perform horizon culling", true),
properties::BoolProperty("levelByProjectedAreaElseDistance", "level by projected area (else distance)",false),
properties::BoolProperty("resetTileProviders", "reset tile providers", false),
properties::BoolProperty("toggleEnabledEveryFrame", "toggle enabled every frame", false),
properties::BoolProperty("collectStats", "collect stats", false),
properties::BoolProperty("onlyModelSpaceRendering", "Only Model Space Rendering", false)
})
{
setName("RenderableGlobe");
dictionary.getValue(keyFrame, _frame);
// Read the radii in to its own dictionary
Vec3 radii;
dictionary.getValue(keyRadii, radii);
_ellipsoid = Ellipsoid(radii);
setBoundingSphere(pss(_ellipsoid.averageRadius(), 0.0));
// Ghoul can't read ints from lua dictionaries...
double patchSegmentsd;
dictionary.getValue(keySegmentsPerPatch, patchSegmentsd);
int patchSegments = patchSegmentsd;
dictionary.getValue(keyInteractionDepthBelowEllipsoid,
_interactionDepthBelowEllipsoid);
float cameraMinHeight;
dictionary.getValue(keyCameraMinHeight, cameraMinHeight);
_generalProperties.cameraMinHeight.set(cameraMinHeight);
// Init layer manager
ghoul::Dictionary layersDictionary;
if(!dictionary.getValue(keyLayers, layersDictionary))
throw ghoul::RuntimeError(keyLayers + " must be specified specified!");
_layerManager = std::make_shared<LayerManager>(layersDictionary);
_chunkedLodGlobe = std::make_shared<ChunkedLodGlobe>(
*this, patchSegments, _layerManager);
// This distance will be enough to render the globe as one pixel if the field of
// view is 'fov' radians and the screen resolution is 'res' pixels.
double fov = 2 * M_PI / 6; // 60 degrees
int res = 2880;
double distance = res * _ellipsoid.maximumRadius() / tan(fov / 2);
_distanceSwitch.addSwitchValue(_chunkedLodGlobe, distance);
_debugPropertyOwner.setName("Debug");
_texturePropertyOwner.setName("Textures");
addProperty(_generalProperties.isEnabled);
addProperty(_generalProperties.atmosphereEnabled);
addProperty(_generalProperties.performShading);
addProperty(_generalProperties.lodScaleFactor);
addProperty(_generalProperties.cameraMinHeight);
_debugPropertyOwner.addProperty(_debugProperties.saveOrThrowCamera);
_debugPropertyOwner.addProperty(_debugProperties.showChunkEdges);
_debugPropertyOwner.addProperty(_debugProperties.showChunkBounds);
_debugPropertyOwner.addProperty(_debugProperties.showChunkAABB);
_debugPropertyOwner.addProperty(_debugProperties.showHeightResolution);
_debugPropertyOwner.addProperty(_debugProperties.showHeightIntensities);
_debugPropertyOwner.addProperty(_debugProperties.performFrustumCulling);
_debugPropertyOwner.addProperty(_debugProperties.performHorizonCulling);
_debugPropertyOwner.addProperty(
_debugProperties.levelByProjectedAreaElseDistance);
_debugPropertyOwner.addProperty(_debugProperties.resetTileProviders);
_debugPropertyOwner.addProperty(_debugProperties.toggleEnabledEveryFrame);
_debugPropertyOwner.addProperty(_debugProperties.collectStats);
_debugPropertyOwner.addProperty(_debugProperties.onlyModelSpaceRendering);
addPropertySubOwner(_debugPropertyOwner);
addPropertySubOwner(_layerManager.get());
}
RenderableGlobe::~RenderableGlobe() {
}
bool RenderableGlobe::initialize() {
return _distanceSwitch.initialize();
}
bool RenderableGlobe::deinitialize() {
return _distanceSwitch.deinitialize();
}
bool RenderableGlobe::isReady() const {
return _distanceSwitch.isReady();
}
void RenderableGlobe::render(const RenderData& data) {
bool statsEnabled = _debugProperties.collectStats.value();
_chunkedLodGlobe->stats.setEnabled(statsEnabled);
if (_debugProperties.toggleEnabledEveryFrame.value()) {
_generalProperties.isEnabled.setValue(
!_generalProperties.isEnabled.value());
}
if (_generalProperties.isEnabled.value()) {
if (_debugProperties.saveOrThrowCamera.value()) {
_debugProperties.saveOrThrowCamera.setValue(false);
if (savedCamera() == nullptr) { // save camera
LDEBUG("Saving snapshot of camera!");
setSaveCamera(std::make_shared<Camera>(data.camera));
}
else { // throw camera
LDEBUG("Throwing away saved camera!");
setSaveCamera(nullptr);
}
}
_distanceSwitch.render(data);
}
if (_savedCamera != nullptr) {
DebugRenderer::ref().renderCameraFrustum(data, *_savedCamera);
}
}
void RenderableGlobe::update(const UpdateData& data) {
_time = data.time;
_distanceSwitch.update(data);
glm::dmat4 translation =
glm::translate(glm::dmat4(1.0), data.modelTransform.translation);
glm::dmat4 rotation = glm::dmat4(data.modelTransform.rotation);
glm::dmat4 scaling =
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale,
data.modelTransform.scale, data.modelTransform.scale));
_cachedModelTransform = translation * rotation * scaling;
_cachedInverseModelTransform = glm::inverse(_cachedModelTransform);
if (_debugProperties.resetTileProviders) {
_layerManager->reset();
_debugProperties.resetTileProviders = false;
}
_layerManager->update();
_chunkedLodGlobe->update(data);
}
glm::dvec3 RenderableGlobe::projectOnEllipsoid(glm::dvec3 position) {
return _ellipsoid.geodeticSurfaceProjection(position);
}
float RenderableGlobe::getHeight(glm::dvec3 position) {
if (_chunkedLodGlobe) {
return _chunkedLodGlobe->getHeight(position);
}
else {
return 0;
}
}
std::shared_ptr<ChunkedLodGlobe> RenderableGlobe::chunkedLodGlobe() const{
return _chunkedLodGlobe;
}
const Ellipsoid& RenderableGlobe::ellipsoid() const{
return _ellipsoid;
}
const glm::dmat4& RenderableGlobe::modelTransform() const{
return _cachedModelTransform;
}
const glm::dmat4& RenderableGlobe::inverseModelTransform() const{
return _cachedInverseModelTransform;
}
const RenderableGlobe::DebugProperties&
RenderableGlobe::debugProperties() const{
return _debugProperties;
}
const RenderableGlobe::GeneralProperties&
RenderableGlobe::generalProperties() const{
return _generalProperties;
}
const std::shared_ptr<const Camera> RenderableGlobe::savedCamera() const {
return _savedCamera;
}
double RenderableGlobe::interactionDepthBelowEllipsoid() {
return _interactionDepthBelowEllipsoid;
}
void RenderableGlobe::setSaveCamera(std::shared_ptr<Camera> camera) {
_savedCamera = camera;
}
} // namespace globebrowsing
} // namespace openspace