Files
OpenSpace/modules/base/rendering/screenspaceimage.cpp
2016-03-10 11:19:22 -05:00

122 lines
4.8 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/base/rendering/screenspaceimage.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/filesystem/filesystem>
#include <openspace/rendering/renderengine.h>
#include <openspace/engine/openspaceengine.h>
#include <ghoul/opengl/textureunit.h>
#include <modules/onscreengui/include/gui.h>
namespace openspace {
ScreenSpaceImage::ScreenSpaceImage()
:ScreenSpaceRenderable()
{
setName("ScreenSpaceImage");
_enabled.onChange([this](){});
}
ScreenSpaceImage::~ScreenSpaceImage(){}
void ScreenSpaceImage::render(){
glm::mat4 transform = glm::translate(glm::mat4(1.f), _position.value());
transform = glm::scale(transform, glm::vec3(_scale.value()));
// transform.translate(position.value());
_shader->activate();
_shader->setUniform("ModelTransform",transform);
ghoul::opengl::TextureUnit unit;
unit.activate();
_texture->bind();
_shader->setUniform("texture1", unit);
glBindVertexArray(_quad);
glDrawArrays(GL_TRIANGLES, 0, 6);
_shader->deactivate();
}
bool ScreenSpaceImage::initialize(){
std::cout << "initializeing" << std::endl;
OsEng.gui()._property.registerProperty(&_enabled);
glGenVertexArrays(1, &_quad); // generate array
glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
createPlane();
_texturePath = "/home/spiwell/OpenSpace-Development/data/test.png";
if(_shader == nullptr) {
RenderEngine& renderEngine = OsEng.renderEngine();
_shader = renderEngine.buildRenderProgram("ScreenSpaceProgram",
"${MODULE_BASE}/shaders/screnspace_vs.glsl",
"${MODULE_BASE}/shaders/screnspace_fs.glsl"
);
if (!_shader)
return false;
}
loadTexture();
return isReady();
}
bool ScreenSpaceImage::deinitialize(){
}
void ScreenSpaceImage::update(){
}
bool ScreenSpaceImage::isReady() const{
bool ready = true;
if (!_shader)
ready &= false;
if(!_texture)
ready &= false;
return ready;
}
void ScreenSpaceImage::loadTexture() {
if (_texturePath != "") {
std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(_texturePath);
if (texture) {
// LDEBUG("Loaded texture from '" << absPath(_texturePath) << "'");
// std::cout<< std::endl << std::endl << "Loaded texture from '" << absPath(_texturePath) << "'" <<std::endl << std::endl;
texture->uploadTexture();
// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
_texture = std::move(texture);
// delete _textureFile;
// _textureFile = new ghoul::filesystem::File(_texturePath);
// _textureFile->setCallback([&](const ghoul::filesystem::File&) { _textureIsDirty = true; });
}
}
}
}