Files
OpenSpace/include/openspace/rendering/renderablefov.h
Joakim Kilby 3d04af03a3 Merge branch 'develop' into plutoViz
Conflicts:
	include/openspace/rendering/planets/simplespheregeometry.h
	include/openspace/util/powerscaledsphere.h
	openspace.cfg
	shaders/pscstandard_fs.glsl
	src/engine/openspaceengine.cpp
	src/rendering/planets/renderableplanet.cpp
	src/rendering/renderablefov.cpp
	src/rendering/renderabletrail.cpp
	src/rendering/renderengine.cpp
	src/scenegraph/scenegraph.cpp
2015-02-18 15:52:35 +01:00

181 lines
6.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __RenderableFov_H__
#define __RenderableFov_H__
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/query/query.h>
// ghoul includes
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
//#include <openspace/util/runtimedata.h>
#include <openspace/util/powerscaledcoordinate.h>
namespace openspace {
class RenderableFov : public Renderable{
public:
RenderableFov(const ghoul::Dictionary& dictionary);
~RenderableFov();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
private:
properties::StringProperty _colorTexturePath;
ghoul::opengl::ProgramObject* _programObject;
ghoul::opengl::Texture* _texture;
openspace::SceneGraphNode* _targetNode;
void loadTexture();
void allocateData();
void insertPoint(std::vector<float>& arr, psc& p, glm::vec4& c);
void fovProjection(bool H[], std::vector<glm::dvec3> bounds);
psc orthogonalProjection(glm::dvec3 camvec);
psc checkForIntercept(glm::dvec3 ray);
psc pscInterpolate(psc p0, psc p1, float t);
psc sphericalInterpolate(glm::dvec3 p0, glm::dvec3 p1, float t);
glm::dvec3 interpolate(glm::dvec3 p0, glm::dvec3 p1, float t);
glm::dvec3 bisection(glm::dvec3 p1, glm::dvec3 p2, double tolerance);
void computeColors();
// instance variables
int _nrInserted = 0;
int _isteps;
bool _rebuild = false;
bool _interceptTag[5];
bool _withinFOV;
psc _projectionBounds[4];
psc _interceptVector;
// spice
std::string _spacecraft;
std::string _observer;
std::string _frame;
std::string _instrumentID;
std::string _method;
std::string _aberrationCorrection;
std::string _fovTarget;
glm::dvec3 ipoint, ivec;
glm::dvec3 _previousHalf;
glm::vec3 _c;
double _r, _g, _b;
// GPU stuff
GLuint _vaoID[2] ;
GLuint _vboID[2] ;
GLuint _iboID[2];
GLenum _mode;
unsigned int _isize[2];
unsigned int _vsize[2];
unsigned int _vtotal[2];
unsigned int _stride[2];
std::vector<float> _varray1;
std::vector<float> _varray2;
int* _iarray1[2];
void updateData();
void sendToGPU();
glm::dmat3 _stateMatrix;
// time
double _time = 0;
double _oldTime = 0;
// capturetime
double _timeInterval;
double _nextCaptureTime;
};
}
#endif
// Scrap stuff i need to keep for now (michal)
/* // idk how we will compute the aberrated state.
double RenderableFov::computeTargetLocalTime(PowerScaledScalar d){
double c = 299792456.075; // m/s
double dt = ( (d[0]*pow(10, d[1])) / c );
double t_local = _time - dt*86400;
std::string localTime;
std::string currentTime;
openspace::SpiceManager::ref().getDateFromET(t_local, localTime);
openspace::SpiceManager::ref().getDateFromET(_time , currentTime);
std::cout << "time at jupiter : " << localTime << "\time at NH" << currentTime << std::endl;
return t_local;
}*/
/*
psc RenderableFov::sphericalInterpolate(glm::dvec3 p0, glm::dvec3 p1, float t){
double targetEt, lt;
glm::dvec3 ip, iv;
psc targetPos;
SpiceManager::ref().getTargetPosition("JUPITER", _spacecraft, _frame, _aberrationCorrection, _time, targetPos, lt);
openspace::SpiceManager::ref().getSurfaceIntercept(_fovTarget, _spacecraft, _instrumentID,
_frame, _method, _aberrationCorrection, _time, targetEt, p0, ip, iv);
psc psc0 = PowerScaledCoordinate::CreatePowerScaledCoordinate(iv[0], iv[1], iv[2]);
openspace::SpiceManager::ref().getSurfaceIntercept(_fovTarget, _spacecraft, _instrumentID,
_frame, _method, _aberrationCorrection, _time, targetEt, p1, ip, iv);
psc psc1 = PowerScaledCoordinate::CreatePowerScaledCoordinate(iv[0], iv[1], iv[2]);
psc0[3] += 3;
psc1[3] += 3;
psc0 -= targetPos;
psc1 -= targetPos;
double angle = psc0.angle(psc1);
std::cout << angle << std::endl;
double sin_a = sin(angle); // opt
double l[2] = { sin((1.f - t)*angle) / sin_a, sin((t)*angle) / sin_a };
std::cout << l[0] << " " << l[1] << std::endl;
float s = ((t-1)*psc0[3] + (t)*psc1[3]);
float x = (l[0]*psc0[0] + l[1]*psc1[0]);
float y = (l[0]*psc0[1] + l[1]*psc1[1]);
float z = (l[0]*psc0[2] + l[1]*psc1[2]);
psc interpolated = PowerScaledCoordinate::PowerScaledCoordinate(x, y, z, 10);
return interpolated;
}
*/