Files
OpenSpace/include/openspace/util/powerscaledsphere.h
Joakim Kilby 3d04af03a3 Merge branch 'develop' into plutoViz
Conflicts:
	include/openspace/rendering/planets/simplespheregeometry.h
	include/openspace/util/powerscaledsphere.h
	openspace.cfg
	shaders/pscstandard_fs.glsl
	src/engine/openspaceengine.cpp
	src/rendering/planets/renderableplanet.cpp
	src/rendering/renderablefov.cpp
	src/rendering/renderabletrail.cpp
	src/rendering/renderengine.cpp
	src/scenegraph/scenegraph.cpp
2015-02-18 15:52:35 +01:00

68 lines
2.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2015 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __POWERSCALEDSPHERE_H__
#define __POWERSCALEDSPHERE_H__
// open space includes
#include <ghoul/opengl/ghoul_gl.h>
#include <openspace/util/powerscaledcoordinate.h>
#include <openspace/util/powerscaledscalar.h>
namespace openspace {
class PowerScaledSphere {
public:
// initializers
PowerScaledSphere(const PowerScaledScalar& radius,
int segments = 8);
~PowerScaledSphere();
bool initialize();
void render();
//private:
typedef struct {
GLfloat location[4];
GLfloat tex[2];
GLfloat normal[3];
GLubyte padding[28]; // Pads the struct out to 64 bytes for performance increase
} Vertex;
GLuint _vaoID;
GLuint _vBufferID;
GLuint _iBufferID;
unsigned int _isize;
unsigned int _vsize;
Vertex* _varray;
int* _iarray;
};
} // namespace openspace
#endif // __POWERSCALEDSPHERE_H__