Files
OpenSpace/modules/iswa/rendering/iswacygnet.h
T
Alexander Bock bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00

150 lines
5.4 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_ISWA___ISWACYGNET___H__
#define __OPENSPACE_MODULE_ISWA___ISWACYGNET___H__
#include <openspace/rendering/renderable.h>
#include <openspace/engine/downloadmanager.h>
#include <openspace/properties/triggerproperty.h>
#include <openspace/rendering/transferfunction.h>
#include <ghoul/glm.h>
#include <chrono>
#include <future>
#include <string>
namespace openspace {
class IswaBaseGroup;
class TransferFunction;
class IswaCygnet : public Renderable {
public:
IswaCygnet(const ghoul::Dictionary& dictionary);
virtual ~IswaCygnet();
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
protected:
struct Metadata {
int id;
int updateTime;
std::string groupName;
std::string path;
std::string parent;
std::string frame;
glm::vec3 gridMin;
glm::vec3 gridMax;
glm::vec3 offset;
glm::vec3 scale;
glm::vec4 spatialScale;
std::string scaleVariable;
std::string coordinateType;
};
void enabled(bool enabled);
/**
* Registers the properties that are equal in all IswaCygnets regardless of being part
* of a group or not
*/
virtual void registerProperties();
virtual void unregisterProperties();
void initializeTime();
void initializeGroup();
// Subclass interface
// ==================
virtual bool createGeometry() = 0;
virtual bool destroyGeometry() = 0;
virtual void renderGeometry() const = 0;
/**
* Should create a new texture and populate the _textures vector.
*
* \return \c true if update was successful
*/
virtual bool updateTexture() = 0;
/**
* Is called before updateTexture. For IswaCygnets getting data from a HTTP request,
* this function should get the dataFile from the future object.
*
* \return \c true if update was successful
*/
virtual bool updateTextureResource() = 0;
/**
* Should send a HTTP request to get the resource it needs to create a texture. For
* Texture cygnets, this should be an image. For DataCygnets, this should be the data
* file.
*
* \return \c true if update was successful
*/
virtual bool downloadTextureResource(double timestamp) = 0;
virtual bool readyToRender() const = 0;
/**
* Should set all uniforms needed to render
*/
virtual void setUniforms() = 0;
properties::FloatProperty _alpha;
properties::TriggerProperty _delete;
std::unique_ptr<ghoul::opengl::ProgramObject> _shader;
std::vector<std::unique_ptr<ghoul::opengl::Texture>> _textures;
bool _textureDirty = false;
std::vector<TransferFunction> _transferFunctions;
std::future<DownloadManager::MemoryFile> _futureObject;
IswaBaseGroup* _group = nullptr;
Metadata _data;
// to rotate objects with flipped texture coordinates
glm::mat4 _rotation = glm::mat4(1.f);
private:
glm::dmat3 _stateMatrix;
double _openSpaceTime;
double _lastUpdateOpenSpaceTime;
std::chrono::milliseconds _realTime;
std::chrono::milliseconds _lastUpdateRealTime;
int _minRealTimeUpdateInterval;
};
} //namespace openspace
#endif // __OPENSPACE_MODULE_ISWA___ISWACYGNET___H__